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NPC Generator

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Advanced [show]


Trym Clapham, Male Human [Permalink]

Personal [hide]

Description: A 5'11" western man, he is generally shirtless and showing off his tattooed chest. His silver hair is cut jaggedly and amateurishly. He tend to wears goggles to shield his eyes.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His druidic abilities were realized during a raid on his village. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: Expand his business; and he has comitted a past crime that haunts him to this day

Ideals: Gifted. Flaws: Forgetful. Bonds: Attractive, Criminal record, Job. Occupation: Mayor

Voice: Smooth and feminine

Attributes [hide]

Trym Clapham, Male Human Bard 1
Medium (5'11") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 12 (+1)13 (+1) 15 (+2)11 (+0)
Skills Acrobatics +2, Arcana +3
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112000

Possessions: 40 gp. Violet garnet (300 gp).


Social Check DCs


Art Running, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He prefers to wear black pants and tee shirts. His fur is short and black. He has a tattooed face.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born in the north, but his parents moved at a very young age to the west. A gifted student he started as a Jeweler, but he got bored and became a Actor. He's also a talented Jeweler, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern; and further expansion of business

Ideals: Athletic, Optimist. Flaws: Forgetful. Bonds: Immigrant, Job. Occupation: Actor

Voice: German accent

Attributes [hide]

Art Running, Male Tabaxi Wizard 2
Medium (5'8") Tabaxi, Chaotic Good (CR 2)
Armor Class 10
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)10 (+0) 10 (+0)10 (+0)
Skills History +2, Stealth +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 1400 sp.


Social Check DCs


Bernard Hungate, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears a violet broad hat and violet clothes. He is bald on top and has large blonde tufts of hair around his ears. He has a tattooed face.

Personality: He can speak with the recently deceased. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born to a poor family in the city he treasured whatever gifts he got. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Athletic, Gifted. Flaws: Ugly, Forgetful. Bonds: Adventurer, Poor. Occupation: Bellfounder

Voice: Laughs frequently while speaking

Attributes [hide]

Bernard Hungate, Male Half-Elf Wizard 5
Medium (5'1") Half-Elf, Lawful Good (CR 5)
Armor Class 11
Hit Points 16 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)16 (+3) 11 (+0)15 (+2)
Skills Medicine +3, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Elven, Goblin, Halfling, Druidic
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144321000

Possessions: 200 gp.


Social Check DCs


Krimmon Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: He has a missing left arm. He is wearing a long, tan, dusty cloak. He wears his chestnut hair up in a very large beehive style do. His fierce blue eyes like to dwell on things.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He is skeptical of what others tell him and is slow to trust.

History: He is the product a well kept family trust fund and as such has never really known need. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: His religion dominates his actions; and he is greedy

Ideals: Artistic. Flaws: Shy. Bonds: Rich, Military, Religious. Occupation: Barkeep

Voice: Slurs words

Attributes [hide]

Krimmon Jamjar, Male Halfling Rogue 4
Small (3'2") Halfling, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 31 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 18 (+4)13 (+1) 15 (+2)13 (+1)
Skills Athletics +3, Intimidation +3
Senses Passive Perception 12
Languages Common, Halfling, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +3

Possessions: 100 gp. 1 Simple lock. 1 Spyglass. 1 Silver holy symbol. 1 Magnifying glass.


Social Check DCs

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