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NPC Generator

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Advanced [show]


Anselm Atherton, Male Human [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across his face, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has no hair. His eyes are gray and catlike.

Personality: He speaks before he thinks and is too direct. He is obsessed with a lost civilization.

History: Anselm was raised in a hard working conservative environment. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He is searching for what he claims is his rightful reward.

Motivation: He wants revenge against dire rats; and he has passion for adventuring and risk

Flaws: Ugly, Impulsive. Bonds: Adventurer, Job, Family, Enemies. Occupation: Bowyer

Voice: Old Prospector

Attributes [hide]

Anselm Atherton, Male Human Aristocrat 1
Medium (6'5") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)15 (+2) 16 (+3)12 (+1)
Skills Athletics +3, Nature +4
Senses Passive Perception 13
Languages Common, Draconic, Terran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +4

Possessions: 30 gp.


Social Check DCs


Theriatis Meliamne, Male Half-Elf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He does not wear sleeves and tends to eschew shirts when he can avoid it. He has styled his red hair well, parting it to the right. His eyes, though not visible through his cowl, are green.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Sold as a small child to a brothel owner, Theriatis was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He struck the Hunter job and began his own company from there.

Motivation: He is unsatisfied with his job; and sabotage a competitor

Ideals: Artistic. Flaws: Antagonistic, PTSD. Bonds: Mentor, Job. Occupation: Hunter

Voice: Can't modulate volume

Attributes [hide]

Theriatis Meliamne, Male Half-Elf Rogue 11
Medium (5'8") Half-Elf, Neutral Evil (CR 11)
Armor Class 12
Hit Points 39 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 11 (+0)13 (+1) 10 (+0)14 (+2)
Skills History +5, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Druidic
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +3

Possessions: 700 gp. White pearl (120 gp). Deep blue spinel (1600 gp). Red spinel (120 gp). Blue quartz (4 gp). Blue quartz (4 gp). Aquamarine (1600 gp).


Social Check DCs


Eberk Steelfist, Male Dwarf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he is wearing colorful clothing, dressed as a Miller. His moppish black hair is in a traditional bowl cut. His eyes are green.

Personality: Stoic and calm, he prefers to meditate than take action. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He is the product a well kept family trust fund and as such has never really known need. He was an apprentice working in his father's forge. He has built up a small fortune and can afford his own way.

Motivation: To get a good night's sleep; and balancing his hectic life and new miller responsibilities is difficult

Ideals: Disciplined. Flaws: Fearful, Insomniac. Bonds: Rich, Job. Occupation: Miller

Voice: Uses sign language

Attributes [hide]

Eberk Steelfist, Male Dwarf Wizard 2
Medium (4'1") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)11 (+0) 13 (+1)9 (-1)
Skills Arcana +2, Persuasion +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 1700 sp.


Social Check DCs


Ar-Pratu Charlton, Male Half-Orc [Permalink]

Personal [hide]

Description: He typically wears black cloth garments or leather armor. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He wears his silver hair down. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is a font of random trivia from the lore and stories he has discovered

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. In his 17th year, his parents were killed by a illithids raid, leaving Ar-Pratu alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: Many illithids want him driven away; and he wants revenge against illithids

Ideals: Logical. Flaws: Addict, Cynical. Bonds: Military, Enemies. Occupation: Herbalist

Voice: Thin and wheezing

Attributes [hide]

Ar-Pratu Charlton, Male Half-Orc Commoner 3
Medium (6'7") Half-Orc, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 9 (-1)15 (+2) 8 (-1)10 (+0)
Skills Sleight of Hand +1, Survival +1
Senses Passive Perception 9
Languages Common, Orc, Celestial, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: Just what you see.


Social Check DCs

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