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NPC Generator

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Advanced [show]


Patrin Umbyrphrael, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He dresses in collared shirts and wears a proper scarf over his head. His rusty crest is matted, messy, and big. His red eyes are passionate and lively.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is a ruthless business man, a trait he acquired from his father.

History: The child of southern immigrants he idolized his father. After coming to the age of reason, Patrin took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He moves from town to town, unable to find a place to settle.

Motivation: Retire the richest man in the south; and wants to work out more often

Ideals: Joker, Entrepeneur, Gifted. Flaws: Ugly. Bonds: Immigrant. Occupation: Shipwright

Voice: Rhymes sentences (sorry)

Attributes [hide]

Patrin Umbyrphrael, Male Dragonborn Commoner 1
Medium (6'2") Dragonborn, Lawful Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)14 (+2) 14 (+2)14 (+2)
Skills Acrobatics +3, Survival +4
Senses Passive Perception 12
Languages Common, Gnome, Terran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +4

Possessions: 600 sp.


Social Check DCs


Gale Mist, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has no fur. He has yellow eyes.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born in the west, but his parents moved at a very young age to the east. Aside from being a slave or a gladiator, there isn't much legitimate work for Tabaxis in Gale's homeland. Gale decided to take the middle way and become a bodyguard. He has been a successful dealer in antiques buying low and selling high.

Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic, Justice, Entrepeneur. Flaws: Ugly. Bonds: Immigrant. Occupation: Interpreter

Voice: Tuts and clicks tongue

Attributes [hide]

Gale Mist, Male Tabaxi Expert 10
Medium (5'6") Tabaxi, Neutral Good (CR 10)
Armor Class 13
Hit Points 44 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)12 (+1) 15 (+2)15 (+2)
Skills Medicine +6, Stealth +7
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3

Possessions: 90 pp. Onyx (40 gp). Bloodstone (40 gp). Violet garnet (200 gp). Tourmaline (80 gp). Black star sapphire (1000 gp). Alexandrite (200 gp). Alexandrite (200 gp). Sardonyx (40 gp).


Social Check DCs


Gerard Carlisle, Male Human [Permalink]

Personal [hide]

Description: 5'2" and muscular, this southern man likes to wear ponchos typically of a light black in addition to tight pants. His white hair is cut short with large spiked bangs in the front. His violet eyes peer out from beneath his wide-brimmed black hat.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Gerard lived on a farm with his mother, near the main road leading to a nearby town. He helped his mother out around the business and became quite the natural. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to raise his children well; and obtaining odd cultural human artifacts is his passion

Ideals: Athletic, Optimist. Flaws: Shy. Bonds: Family, Job, Adventurer. Occupation: Brewer

Voice: Soft and mumbly

Attributes [hide]

Gerard Carlisle, Male Human Fighter 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 44 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 17 (+3)10 (+0) 9 (-1)15 (+2)
Skills Arcana +2, Intimidation +4
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Dustin Clare, Male Human [Permalink]

Personal [hide]

Description: He wears a violet shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them. He carries with him a set of bastard swords, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His head has been shaved. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born to a pair of adventurers, Dustin grew up listening to his father's many stories. He made a point of taking high paying jobs and getting most of it up front. He is searching for what he claims is his rightful reward.

Motivation: He desires power and/or immortality; and a need for knowledge about a nearby landmark

Ideals: Fighting. Flaws: Ugly, Insomniac, Shy. Bonds: Adventurer. Occupation: Interpreter

Voice: Whispers

Attributes [hide]

Dustin Clare, Male Human Adept 1
Medium (5'6") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 17 (+3)14 (+2) 13 (+1)16 (+3)
Skills Intimidation +5, Medicine +3
Senses Passive Perception 11
Languages Common, Draconic, Halfling
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 150 gp. Red garnet (70 gp).


Social Check DCs

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