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Garl Cotton, Male Half-Orc [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears silk and lounges about seductively. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He has always had a great fascination with Half-Orc culture. His job bores him to no end. He has decided to make it more interesting.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: Meet up once more with his childhood friend; and he has decided he is irredeemable

Flaws: Racist, Disease. Bonds: Attractive, Adventurer, Criminal record. Occupation: Fisher

Voice: Sleepy voice

Attributes [hide]

Garl Cotton, Male Half-Orc Sorcerer 7
Medium (6'1") Half-Orc, Neutral Evil (CR 7)
Armor Class 13
Hit Points 25 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 13 (+1)14 (+2) 15 (+2)11 (+0)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 12
Languages Common, Orc, Undercommon, Druidic
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366640

Possessions: 800 gp. Chrysoprase (60 gp). Tiger eye turquoise (14 gp). Onyx (60 gp).


Social Check DCs


Stannor Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a blue coat. He carries with him a set of warhammers, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. His hair is greying and his face has many wrinkles. He is very pretty but has cold, dead eyes.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born the only child of a wealthy merchant. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Stannor fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and retire the richest man in the south

Ideals: Fighting, Gifted, Entrepeneur. Flaws: Sensitive. Bonds: Attractive. Occupation: Armorer

Voice: Uses sign language

Attributes [hide]

Stannor Tealeaf, Male Halfling Druid 6
Small (3'2") Halfling, Lawful Good (CR 6)
Armor Class 15
Hit Points 54 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 16 (+3)13 (+1) 9 (-1)14 (+2)
Skills Animal Handling +2, Athletics +4
Senses Passive Perception 9
Languages Common, Halfling, Sylvan
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1000 sp. Blue star sapphire (500 gp). White opal (500 gp). Moss agate (7 gp).


Social Check DCs


Ahrim Severity, Male Tiefling [Permalink]

Personal [hide]

Description: He is a husky man, who is wearing the road beaten gear of a warrior. He wears a broad hat to cover his moderate length dark red hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His first spouse was a Painter, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.

Motivation: Several ex partners dislike his way of doing things and want revenge; and an old rival family wants him found

Ideals: Fighting, Optimist, Gifted. Flaws: Insane. Bonds: Family, Enemies. Occupation: Fortune-teller

Voice: Russian accent

Attributes [hide]

Ahrim Severity, Male Tiefling Cleric 2
Medium (6'5") Tiefling, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)12 (+1) 16 (+3)14 (+2)
Skills Nature +3, Perception +5
Senses Passive Perception 15
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134200000

Possessions: 1100 sp.


Social Check DCs


Ogbur Reid, Male Half-Orc [Permalink]

Personal [hide]

Description: This tall, slender man wears dark leathers with embroidery. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are gray and beady.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: The child of eastern immigrants he idolized his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He moves from town to town, unable to find a place to settle.

Motivation: He loathes his own lifestyle; and he feels kind of lost in life

Ideals: Fighting. Flaws: Ugly, Depressed. Bonds: Nature, Immigrant. Occupation: Assassin

Voice: Sounds elderly

Attributes [hide]

Ogbur Reid, Male Half-Orc Druid 7
Medium (6'8") Half-Orc, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 36 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)9 (-1) 18 (+4)11 (+0)
Skills Performance +3
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15643210000

Possessions: 1000 sp.


Social Check DCs

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