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NPC Generator

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Advanced [show]


Purban Greenbottle, Male Halfling [Permalink]

Personal [hide]

Description: A 3'3" northern man, he wears a custom-built plate barding that's adorned with brown lining and desert motifs. His blonde hair is cut short. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. When he's not drinking or sleeping the drinks off, he's doing poetry.

History: He was raised in a island tribe. Purban abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He desires power and/or immortality; and he wants to meet his childhood hero

Ideals: Fighting, Artistic. Bonds: Attractive, Nature, Adventurer. Occupation: Guard

Voice: Old Prospector

Attributes [hide]

Purban Greenbottle, Male Halfling Ranger 8
Small (3'3") Halfling, Lawful Good (CR 8)
Armor Class 14
Hit Points 41 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 13 (+1)10 (+0) 10 (+0)12 (+1)
Skills Acrobatics +6, Nature +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 1400 gp. Rich purple corundum (1000 gp). Blue star sapphire (1000 gp). Aquamarine (600 gp). Rhodochrosite (16 gp).


Social Check DCs


Andram Virtue, Male Tiefling [Permalink]

Personal [hide]

Description: He wears long strands of topaz and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His chestnut hair is still thick. His gold unseeing eyes seem to look past you.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Glassblower. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is unsatisfied with his job; and wants to open a new tavern

Flaws: Disease. Bonds: Rich, Attractive, Job. Occupation: Glassblower

Voice: American accent

Attributes [hide]

Andram Virtue, Male Tiefling Commoner 3
Medium (5'6") Tiefling, Chaotic Good (CR 3)
Armor Class 12
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)14 (+2) 13 (+1)11 (+0)
Skills Arcana +4, Investigation +4
Senses Passive Perception 11
Languages Common, Terran, Orc
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 20000 cp.


Social Check DCs


Theriatis Mellerelel, Male Half-Elf [Permalink]

Personal [hide]

Description: He is lean but muscular and is constantly adorned with expensive silk clothing, often dyed in bright tan and green, and wears rings and necklaces with large, colorful gems. He sports a long silver beard, and similarly colored long hair. His eyes, though not visible through his cowl, are gray.

Personality: Abrasive and pushy, he has a hard time making friends. Flattery will make him almost putty in your hands.

History: He is the product a well kept family trust fund and as such has never really known need. He made a point of taking high paying jobs and getting most of it up front. He has worked as a Fletcher like his mother before him.

Motivation: A need for knowledge about a nearby landmark; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Antagonistic, Selfish. Bonds: Rich, Adventurer, Job. Occupation: Fletcher

Voice: Low rumbling, strings words together

Attributes [hide]

Theriatis Mellerelel, Male Half-Elf Commoner 3
Medium (5'11") Half-Elf, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)16 (+3) 15 (+2)9 (-1)
Skills Perception +4, Stealth +2
Senses Passive Perception 12
Languages Common, Elven, Gnoll, Undercommon, Infernal
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp.


Social Check DCs


Anthony Suithrasas, Male Half-Elf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. He sports a flattop hair cut. His half smiles and blue eyes are beguiling and draw you in.

Personality: Cocky and sure of himself, he believes he is the best Mortician born in the past three hundred years. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born several months after his father was called into army service. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is unsatisfied with his job; and sabotage a competitor

Flaws: Antagonistic. Bonds: Attractive, Poor, Job, Military. Occupation: Mortician

Voice: Uses sign language

Attributes [hide]

Anthony Suithrasas, Male Half-Elf Monk 1
Medium (5'5") Half-Elf, Lawful Evil (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 14 (+2)13 (+1) 15 (+2)8 (-1)
Skills Animal Handling +4, Intimidation +1
Senses Passive Perception 12
Languages Common, Elven, Draconic
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 100 gp. Coral (60 gp).


Social Check DCs

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