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NPC Generator

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Advanced [show]


Rurik Rubyeye, Male Dwarf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he very much looks the part of a Slave Trader. He wears his golden hair up. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Rurik speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born blind and as such lacked many opportunities for work. He was an apprentice working in his mother's forge. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable, Professionalism. Flaws: Addict, Disease. Bonds: Job. Occupation: Slave Trader

Voice: Uses sign language

Attributes [hide]

Rurik Rubyeye, Male Dwarf Barbarian 3
Medium (4'5") Dwarf, Neutral Good (CR 3)
Armor Class 13
Hit Points 36 (3d12)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 15 (+2)9 (-1) 13 (+1)9 (-1)
Skills History +1, Insight +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 90 pp.


Social Check DCs


Art Peak, Male Tabaxi [Permalink]

Personal [hide]

Description: He is wearing a long, blue, dusty cloak. He has a moderate pudge and is not very fit. His top hat is riddled with cuts and holes. His hazel unseeing eyes seem to look past you.

Personality: He is witty, but his monotone delivery comes off as unnerving He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born in the north his family was never financially stable. He was taken from his home at a very young age. He ran away from his former home and has been making his living as a Tailor for the past few years.

Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new tailor responsibilities is difficult

Ideals: Joker. Flaws: Ugly, Disease. Bonds: Job, Poor, Slave. Occupation: Tailor

Voice: Stutters

Attributes [hide]

Art Peak, Male Tabaxi Expert 10
Medium (5'9") Tabaxi, Neutral Evil (CR 10)
Armor Class 12
Hit Points 69 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 17 (+3)14 (+2) 11 (+0)11 (+0)
Skills Investigation +6, Perception +4
Senses Passive Perception 14
Languages Common, Undercommon, Abyssal
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2

Possessions: 270 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Uraim Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, and carries bastard swords. He wears his golden hair up in a very large beehive style do. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He plays an instrument quite well.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. His mother took him hunting and taught him how to get in the mind of other creatures. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Meet up once more with his childhood friend; and wants to have a good time and be beloved

Ideals: Fighting, Artistic, Optimist. Bonds: Nature, Adventurer. Occupation: Tanner

Voice: Complex vocabulary, royal

Attributes [hide]

Uraim Graybeard, Male Dwarf Barbarian 2
Medium (3'11") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 24 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 18 (+4)16 (+3) 11 (+0)12 (+1)
Skills Arcana +5, Stealth +2
Senses Passive Perception 10
Languages Common, Dwarven, Terran, Orc, Aquan
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 300 gp. Amethyst (150 gp). Aquamarine (600 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Nim Wasanthi, Male Half-Elf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he prefers to wear violet clothing when he does not wear armor. His silver hair is lengthy and is close to two feet long. His eyes, though not visible through his cowl, are hazel.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: His parents moved while he was still in utero so he is the first generation to be born here. Through the years after Nim was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Nim's mother didn't care for him much, and the feeling was mutual. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To get a good night's sleep; and he is being blackmailed/forced/etc and this influences his actions

Flaws: Insomniac, Antagonistic. Bonds: Immigrant, Job, Criminal record. Occupation: Knight

Voice: Nasally tone

Attributes [hide]

Nim Wasanthi, Male Half-Elf Barbarian 15
Medium (5'0") Half-Elf, Chaotic Neutral (CR 15)
Armor Class 10
Hit Points 106 (15d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 12 (+1)13 (+1) 19 (+4)10 (+0)
Skills Nature +6, Sleight of Hand +5
Senses Passive Perception 14
Languages Common, Elven, Goblin
Attacks Melee +8 / 4d8+3, Ranged +5 / 4d8+0, Grapple +3

Possessions: 1000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Jeweled gold crown (7000 gp). Sapphire pendant on gold chain (1900 gp). A life-sized copper and silver statuette of a cockatrice. (40 gp). Gold dragon comb with red garnet eye (600 gp). Carved bone or ivory statuette (40 gp). Gold and topaz bottle stopper cork (600 gp). Gold and topaz bottle stopper cork (600 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (40 gp). Old masterpiece painting (1000 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Large well-done wool tapestry (400 gp). Embroidered silk and velvet mantle with numerous moonstones (1900 gp). Ceremonial electrum dagger with a star ruby in the pommel (600 gp). 1 Minor magic item.


Social Check DCs

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