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NPC Generator

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Advanced [show]


Oblar Tallfellow, Male Halfling [Permalink]

Personal [hide]

Description: This man wears skinny pants and wears a grey and green robe with the hood down. He has a penchant for wearing a ring with an oversized ruby on his right hand. He sports a flattop hair cut. This green eyed southerner is not easily forgotten.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born at the edge of vast plains. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. After a long history of fighting, Oblar and his spouse have recently divorced.

Motivation: Doesn't want to be a Herbalist and was forced into it by his family; and an old rival family wants him found

Flaws: Antagonistic, Impulsive. Bonds: Rich, Nature, Family. Occupation: Herbalist

Voice: Speaks with squeezed throat

Attributes [hide]

Oblar Tallfellow, Male Halfling Druid 2
Small (3'3") Halfling, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 22 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)10 (+0) 11 (+0)17 (+3)
Skills Athletics +3, Religion +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 300 sp.


Social Check DCs


Whurbin Brawnanvil, Male Dwarf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Dwarf, and stands approximately 4'0". He wears an entirely white suit with green socks and a vest with buckled shoes, and his gloved hand is found clutching a bow. He keeps his white hair in a pixie cut. His eyes are blue.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Sold as a small child to a wizard, Whurbin was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He made a point of taking high paying jobs and getting most of it up front. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He wants revenge against illithids; and he wants to meet his childhood hero

Ideals: Passionate, Entrepeneur. Bonds: Mentor, Adventurer, Enemies. Occupation: Layabout

Voice: Speaks in third person

Attributes [hide]

Whurbin Brawnanvil, Male Dwarf Sorcerer 2
Medium (4'0") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)10 (+0) 8 (-1)12 (+1)
Skills Deception +3, Survival +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 240 gp. Alexandrite (300 gp). Rose (80 gp). Violet garnet (300 gp).


Social Check DCs


Brottor Orcfoe, Male Dwarf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears bulky grey painted plate armor. He has a very tight haircut. He wears an eyepatch.

Personality: He is a Doctor first and foremost. He believes firmly that knowledge should be universal. He is harsh and unforgiving.

History: Born in the west his family was never financially stable. His childhood dream was to be a Marshal, but he was a colossal failure. He's also a talented Marshal, but doesn't like to broadcast it.

Motivation: To be a Marshal again.

Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Job, Poor. Occupation: Doctor

Voice: Pronounces difficult words wrong

Attributes [hide]

Brottor Orcfoe, Male Dwarf Commoner 2
Medium (4'1") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 15 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 19 (+4)15 (+2) 14 (+2)10 (+0)
Skills Medicine +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Dwarven, Draconic, Auran
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 120 gp. Silver ewer (70 gp). A small bag of saffron. (70 gp). A miniature golden chest with tiny emeralds lining the top (30 gp).


Social Check DCs


Dagger Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears a fancy black suit. His white fur is smooth and relatively long. His eyes are a pleasant hazel.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He worked as a nervous Hunter and found it very stressful. He inherited the family business which he has now maintained for 10 years.

Motivation: Wants to open a new tavern.

Ideals: Philantrophist. Flaws: Sensitive. Bonds: Attractive, Religious, Job. Occupation: Hunter

Voice: Creaky witch voice

Attributes [hide]

Dagger Treat, Male Tabaxi Ranger 7
Medium (6'6") Tabaxi, Neutral Evil (CR 7)
Armor Class 15
Hit Points 48 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)20 (+5) 14 (+2)12 (+1) 13 (+1)10 (+0)
Skills Nature +4, Stealth +8
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +5 / 2d8+2, Ranged +8 / 2d8+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 110 pp. Emerald (1600 gp). Bloodstone (70 gp).


Social Check DCs

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