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NPC Generator

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Advanced [show]


Manfred Cooper, Male Half-Elf [Permalink]

Personal [hide]

Description: He is typically in his Doctor uniform. His brown hair is still thick. His gray eyes dart from person to person.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is a great chef.

History: He was raised in a mountains tribe. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was granted necromantic powers by his dying sister.

Motivation: Sabotage a competitor; and he is wracked by social anxiety

Ideals: Disciplined, Gifted. Flaws: Fearful. Bonds: Job, Nature. Occupation: Doctor

Voice: Speaks in third person

Attributes [hide]

Manfred Cooper, Male Half-Elf Warrior 2
Medium (5'3") Half-Elf, Neutral Good (CR 2)
Armor Class 10
Hit Points 13 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)10 (+0) 13 (+1)14 (+2)
Skills History +2, Performance +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 370 gp.


Social Check DCs


Silent Of Snakes, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. He is portly but not overly obese. His cinnamon fur is kept up in a ponytail inside a Stetson hat. His eyes, though not visible through his cowl, are amber.

Personality: Stoic and calm, he prefers to meditate than take action. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Silent was born in the west. At a young age he loved to build and create. He has chosen to use the inheritance that was left to him frivolously. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is greedy.

Ideals: Disciplined, Logical, Persistence. Bonds: Rich. Occupation: Cartwright

Voice: Raspy

Attributes [hide]

Silent Of Snakes, Male Tabaxi Expert 3
Medium (5'8") Tabaxi, Lawful Good (CR 3)
Armor Class 12
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)13 (+1) 8 (-1)17 (+3)
Skills Acrobatics +4, Intimidation +5
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +5

Possessions: 2000 cp. Eyepatch with mock eye of sapphire and moonstone (500 gp).


Social Check DCs


Hirrathak Norixius, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a simple grey robe with blue stripes complete with hood. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He keeps his rusty crest in a pixie cut. His fierce gold eyes like to dwell on things.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He never wears the same outfit twice, unless he absolutely has to.

History: Born to a pair of adventurers, Hirrathak grew up listening to his father's many stories. He found a children's book about a Dragonborn Wizard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature glaive.

Motivation: He's looking for his big break.

Ideals: Artistic. Flaws: Terse. Bonds: Attractive, Adventurer. Occupation: Mortician

Voice: pre-pubescent

Attributes [hide]

Hirrathak Norixius, Male Dragonborn Wizard 2
Medium (6'8") Dragonborn, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 11 (+0)13 (+1) 13 (+1)13 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 210 gp. Brass mug with jade inlays (600 gp).


Social Check DCs


Ozyman Hogcollar, Male Halfling [Permalink]

Personal [hide]

Description: He is scrawny and has patchy blonde stubble. He wears a tan vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his tan boots flare out at the collars. He has a hunchback. His blonde hair is singed and shortened. His otherwise smooth face is marked with small tiny scars.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He always tries to repair and not replace. It was this mentality that drove him into the Tanner business.

History: He was born a particularly ugly child, much to the horror of his parents. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His religion dominates his actions; and wishes to resurrect an old love

Ideals: Persistence. Flaws: Ugly, Antagonistic. Bonds: In love, Religious. Occupation: Tanner

Voice: Aggressive tone

Attributes [hide]

Ozyman Hogcollar, Male Halfling Rogue 3
Small (3'4") Halfling, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 24 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 17 (+3)14 (+2) 10 (+0)14 (+2)
Skills History +4, Nature +4
Senses Passive Perception 10
Languages Common, Halfling, Gnome, Orc
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2600 sp.


Social Check DCs

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