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NPC Generator

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Advanced [show]


Namfoodle Rofferton, Male Gnome [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Gnome, and stands approximately 3'2". He wears a worn and beaten armor, and his gloved hand is found clutching a mace. His hair is always cut to a buzz. His eyes, though not visible through his cowl, are hazel.

Personality: Prone to second guessing himself, he comes off as nervous. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born to loving parents in a slum to the south. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Since then, he has sought to make the best of life.

Motivation: A deep hatred of illithids; and revenge

Ideals: Optimist. Flaws: Shy. Bonds: Poor, Mentor, Enemies. Occupation: Bounty Hunter

Voice: Speaks with a cold

Attributes [hide]

Namfoodle Rofferton, Male Gnome Fighter 3
Small (3'2") Gnome, Lawful Evil (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 20 (+5)13 (+1) 8 (-1)15 (+2)
Skills Athletics +4, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Gnome, Druidic
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp. Eyepatch with mock eye of sapphire and moonstone (600 gp). Brass mug with jade inlays (600 gp). Large well-done wool tapestry (600 gp). 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Chay Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears bulky blue painted plate armor. His tied-back hair is brown. His eyes are hazel and beady.

Personality: He is overprotective of those who hire his services. When he's not drinking or sleeping the drinks off, he's doing music.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Money/treasure; and to clean up the streets

Ideals: Artistic, Gifted. Flaws: Ugly. Bonds: Guardian, Rich. Occupation: Doctor

Voice: pre-pubescent

Attributes [hide]

Chay Whispermouse, Male Halfling Paladin 3
Small (3'1") Halfling, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 13 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 8 (-1)8 (-1) 14 (+2)17 (+3)
Skills Persuasion +5, Religion +1
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 300 gp. 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Whurbin Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a violet collared shirt and green pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. He has a white handlebar mustache and slicked back white hair. He wears an eyepatch.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Athletic, Philantrophist, Joker. Flaws: Ugly. Bonds: Rich. Occupation: Engraver

Voice: Spits and sputters

Attributes [hide]

Whurbin Ironfist, Male Dwarf Warrior 10
Medium (4'0") Dwarf, Neutral Evil (CR 10)
Armor Class 10
Hit Points 92 (10d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)19 (+4) 14 (+2)10 (+0)
Skills Intimidation +4, Medicine +6
Senses Passive Perception 12
Languages Common, Dwarven, Aquan, Draconic, Auran, Giant
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +2

Possessions: 800 gp. Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Old masterpiece painting (1800 gp). Brass mug with jade inlays (100 gp). Silver ewer (90 gp). Brass mug with jade inlays (100 gp). A necklace of small pink pearls (2000 gp).


Social Check DCs


Gerbo Fiddlefen, Male Gnome [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He carries with him a set of shortbows, each one with a jet on the hilt. He only wears one on his belt and the other on his back. His moppish auburn hair is in a traditional bowl cut. His eyes, though not visible through his cowl, are gray.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gerbo fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Revenge; and he is compelled to act according to his religious beliefs

Ideals: Fighting, Entrepeneur. Bonds: Enemies, Religious. Occupation: Herbalist

Voice: Shortens vowels

Attributes [hide]

Gerbo Fiddlefen, Male Gnome Rogue 2
Small (3'2") Gnome, Lawful Evil (CR 2)
Armor Class 13
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 16 (+3)11 (+0) 11 (+0)13 (+1)
Skills Sleight of Hand +4, Survival +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 130 gp. Chrysoprase (70 gp).


Social Check DCs

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