Kothûg Gracey, Male Half-Orc [Permalink]
Personal [hide]
Description: He is lean but muscular and dresses in white turtlenecks beneath a pastel coat with brown slacks. His hair is greying and his face has many wrinkles. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: His parents moved while he was still in utero so he is the first generation to be born here. Kothûg was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Kothûg decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has recently gotten a pet goose that steals things from people.
Motivation: Seeks redemption; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Joker, Justice. Flaws: Addict. Bonds: Immigrant, Criminal record. Occupation: Dilettante
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'6") Half-Orc, Lawful Evil (CR 14)
Armor Class 11
Hit Points 120 (14d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 17 (+3) | 11 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +9 / 4d6+4, Ranged +6 / 4d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 4 | 4 |
Possessions: 3000 gp. Amethyst (60 gp). Moss agate (13 gp). Aquamarine (400 gp). Chalcedony (70 gp). Eye agate (13 gp). Chrysoberyl (60 gp). Zircon (70 gp). Deep blue spinel (400 gp). Sard (70 gp). Moss agate (13 gp). Moss agate (13 gp). Silver pearl (60 gp). Rose (70 gp). Black opal (900 gp). 1 Medium magic item.
Moon In the Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a husky man, who dresses in violet turtlenecks beneath a grey coat with tan slacks. His fur is black and very short. His amber eyes have a joyful gleam in them most of the time.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His childhood dream was to be a Blacksmith, but he was a colossal failure. He hasn't been sleeping well lately.
Motivation: To unite with his brother; and he'd like to take his coworkers down a peg
Ideals: Opinionated. Flaws: Disease, Insomniac. Bonds: Job, Family. Occupation: Roofer
Voice: Nasally tone
Attributes [hide]
Medium (5'0") Tabaxi, Neutral Good (CR 15)
Armor Class 10
Hit Points 33 (15d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 9 (-1) | 16 (+3) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnoll, Celestial, Sylvan
Attacks Melee +5 / 4d8+0, Ranged +5 / 4d8+0, Grapple +0
Possessions: 1000 gp. A necklace of small pink pearls (3000 gp). Brass mug with jade inlays (200 gp). A necklace of small pink pearls (3000 gp). Old masterpiece painting (2100 gp). Gold dragon comb with red garnet eye (700 gp). Jeweled gold crown (3000 gp). Solid gold idol (1000 gp). Eyepatch with mock eye of sapphire and moonstone (2100 gp). 1 Medium magic item.
Cask Of Spirit, Male Tabaxi [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has cinnamon fur. His eyes are green.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is able to make almost anything out of random pieces of junk.
History: He was raised in a island tribe. He moved out west to avoid the crime he committed. He bought a warhammer and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He feels that his past leaves him morally obligated to help; and to share knowledge with the world
Ideals: Joker, Gifted, Logical. Flaws: Ugly. Bonds: Nature, Criminal record. Occupation: Farmer
Voice: pre-pubescent
Attributes [hide]
Medium (5'10") Tabaxi, True Neutral (CR 2)
Armor Class 13
Hit Points 10 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 10 (+0) | 17 (+3) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Aquan, Giant, Celestial
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 180 gp.
Frug Dunben, Male Gnome [Permalink]
Personal [hide]
Description: This man is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft blue waves gently in the breeze, and sports empty pouches on his belt. His chestnut hair is kept up in a ponytail inside a broad hat. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.
Personality: A deeply religious man he believes everything happens for a reason. He is a bit of a xeno-phobe, disliking non-Gnomes.
History: He was born into a rich family. As a young adult he joined a group advocating for an improvement in Gnomish conditions. He now mingles about in high society.
Motivation: He is greedy; and a strong sense of loyalty to gnomish people
Ideals: Logical. Flaws: Ugly, Racist. Bonds: Rich, Religious. Occupation: Architect
Voice: Speaks with lips pursed
Attributes [hide]
Small (3'3") Gnome, Neutral Good (CR 1)
Armor Class 14
Hit Points 13 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 12 (+1) | 13 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Gnome, Orc
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
Possessions: 2000 cp.
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