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NPC Generator

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Advanced [show]


Alberich Stoutale, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a green shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His black hair is singed and shortened. His gray eyes lackadaisically let the world flow into them.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born in the south to a Sage, Alberich learned a great deal about his father's area of expertise. His childhood dream was to be a Bather, but he was a colossal failure. He now owns his own business.

Motivation: Expand his business; and he is unsatisfied with his job

Ideals: Extrovert. Flaws: Ugly, Shy, Disease. Bonds: Job. Occupation: Sage

Voice: Smoker's lung

Attributes [hide]

Alberich Stoutale, Male Dwarf Bard 2
Medium (4'3") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 20 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 18 (+4)13 (+1) 15 (+2)9 (-1)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 12
Languages Common, Dwarven, Elven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113000

Possessions: 120 gp. 4 Antitoxin.


Social Check DCs


Paelias Qualanthri, Male Elf [Permalink]

Personal [hide]

Description: This northern man wears professional attire. His clothes are grease stained in places. His auburn hair is thinning but still full. He has violet eyes and a violet hat with a red feather.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is able to fit into much smaller and tighter spaces than normal.

History: The child of northern immigrants he idolized his father. From his teen years he was always beautiful and desirable, so people have always doted on him. He left for the north, certain he would find work there.

Motivation: To settle down with his crush; and nothing but the best is good enough for him

Ideals: Joker, Gifted. Bonds: Attractive, Poor, Immigrant. Occupation: Layabout

Voice: Scratchy, weak

Attributes [hide]

Paelias Qualanthri, Male Elf Sorcerer 7
Medium (5'0") Elf, Chaotic Neutral (CR 7)
Armor Class 10
Hit Points 34 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)13 (+1) 18 (+4)11 (+0)
Skills Athletics +4
Senses Passive Perception 14
Languages Common, Elven, Auran
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126664

Possessions: 1200 gp.


Social Check DCs


Krimmon TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: This southern man wears clothing that is held on in multiple layers but all of it is in poor condition. His clothes are grease stained in places. His auburn hair is drawn into a tight pony tail with a butterfly scrunchie. He wears a mask on his face.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Born to a pair of adventurers, Krimmon grew up listening to his father's many stories. Krimmon abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Meet up once more with his childhood friend.

Ideals: Opinionated. Flaws: Terse. Bonds: Poor, Immigrant, Adventurer. Occupation: Unemployed

Voice: Slurs words

Attributes [hide]

Krimmon TellPenny, Male Halfling Commoner 12
Small (3'3") Halfling, Neutral Evil (CR 12)
Armor Class 14
Hit Points 49 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)16 (+3) 12 (+1)13 (+1)
Skills Athletics +5, Religion +7
Senses Passive Perception 11
Languages Common, Halfling, Abyssal, Gnoll, Terran
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +7

Possessions: 4000 gp. Smoky quartz (60 gp). Aquamarine (500 gp). Sardonyx (60 gp). Alexandrite (500 gp).


Social Check DCs


Yurk Blyth, Male Half-Orc [Permalink]

Personal [hide]

Description: He is scrawny and has patchy brown stubble. He dresses like a well dressed Barber does. He has a hunchback. His brown hair is lengthy and is close to two feet long. He has a dull look in his brown eyes.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He can't help but pocket interesting objects he comes across

History: Sold as a small child to a necromancer, Yurk was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Yurk grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Yurk. He has drifted from career to career and currently works as a Barber.

Motivation: Seeks redemption; and to protect his home

Flaws: Ugly. Bonds: Job, Guardian, Criminal record, Mentor. Occupation: Barber

Voice: Scandinavian accent

Attributes [hide]

Yurk Blyth, Male Half-Orc Cleric 6
Medium (6'4") Half-Orc, True Neutral (CR 6)
Armor Class 14
Hit Points 49 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)19 (+4) 14 (+2)14 (+2) 10 (+0)13 (+1)
Skills History +5, Intimidation +4
Senses Passive Perception 10
Languages Common, Orc, Goblin, Gnoll
Attacks Melee +5 / 2d6+2, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 20000 cp.


Social Check DCs

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