Emerald Buttons, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His black fur is drawn into a tight pony tail with a card scrunchie. His amber eyes are slightly larger than normal.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken as a slave by a traveling circus and forced to perform He has gone from town to town working and never settling down anywhere, but has fallen for a local Interpreter. He hasn't told them the truth, but wants to settle down with them.
Motivation: He's in love.
Ideals: Joker. Bonds: Has a crush, Adventurer, Slave. Occupation: Banker
Voice: Spanish accent
Attributes [hide]
Medium (5'11") Tabaxi, Lawful Good (CR 10)
Armor Class 14
Hit Points 73 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 13 (+1) | 15 (+2) | 15 (+2) | 16 (+3) |
Senses Passive Perception 17
Languages Common, Orc, Elven
Attacks Melee +5 / 3d6+1, Ranged +8 / 3d6+4, Grapple +4
Possessions: 2000 gp. Brown-green garnet (110 gp). Fire opal (400 gp). Tourmaline (110 gp).
Purban Deephollow, Male Halfling [Permalink]
Personal [hide]
Description: He is a mite stocky and is wearing a perfectly clean shirt and pair of pants. His red hair is smooth and relatively long. He has several tiny ruby earrings on each ear.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Through the years after Purban was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Purban's mother didn't care for him much, and the feeling was mutual. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He has money and likes to spend it; and he uses money and sex appeal to get what he needs
Flaws: Antagonistic, Depressed. Bonds: Attractive, Rich, Adventurer, Slave. Occupation: Guard
Voice: Tuts and clicks tongue
Attributes [hide]
Small (3'0") Halfling, Chaotic Evil (CR 10)
Armor Class 14
Hit Points 56 (10d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 10 (+0) | 11 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +7 / 3d6+3, Ranged +7 / 3d6+3, Grapple +3
Possessions: 1600 gp. Eyepatch with mock eye of sapphire and moonstone (1800 gp). Silver comb with moonstones (100 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp).
Roondar Quillsharpener, Male Gnome [Permalink]
Personal [hide]
Description: 3'3" and muscular, this northern man wears a yellow cloak and cross-gartered brown stockings. His brown hair is long and unkept. He has brown eyes.
Personality: Roondar is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was born at the edge of vast mountains. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a morningstar and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Wants to work out more often.
Ideals: Athletic, Extrovert, Entrepeneur. Flaws: Ugly. Bonds: Nature. Occupation: Mercenary
Voice: Sleepy voice
Attributes [hide]
Small (3'3") Gnome, Neutral Good (CR 3)
Armor Class 14
Hit Points 11 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 11 (+0) | 15 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Elven, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 | 0 |
Possessions: 300 gp.
Elegant Plume, Male Tabaxi [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His lavender fur is knotted and matted. His face is covered beneath a completely black helmet.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He would rather hide behind his crafts than deal with other people.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with a spirit at a very young age, Elegant has worked very hard to control his curse. He has never given up on his singing dream.
Motivation: He's repulsed by the PC; and he has passion for adventuring and risk
Ideals: Artistic. Flaws: Antagonistic, Shy, Disease. Occupation: Doctor
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'9") Tabaxi, Chaotic Evil (CR 5)
Armor Class 14
Hit Points 45 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 19 (+4) | 18 (+4) | 11 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: 4000 sp. Amber (50 gp). White opal (700 gp). Golden pearl (50 gp). 1 Masterwork Common Melee.
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