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NPC Generator

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Advanced [show]


Sapply Welber, Male Gnome [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he prefers to wear flannel. He keeps his long auburn hair kept up in a rat tail. His eyes are a pleasant violet.

Personality: He dislikes all the random violence that takes place in the north. He is afraid of women and trembles around them

History: He was born blind and as such lacked many opportunities for work. He found a children's book about a Gnome Ranger who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by a spirit.

Motivation: His relatives are trying to arrange a marriage; and to reunite with his absent mother

Ideals: Pacifist. Flaws: Shy, Disease. Bonds: Adventurer, Family. Occupation: Bounty Hunter

Voice: Italian accent

Attributes [hide]

Sapply Welber, Male Gnome Ranger 5
Small (3'7") Gnome, Neutral Good (CR 5)
Armor Class 12
Hit Points 33 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)13 (+1) 8 (-1)11 (+0)
Skills Deception +3, Insight +2
Senses Passive Perception 9
Languages Common, Gnome, Aquan
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Iolite (50 gp). 1 Minor magic item.


Social Check DCs


Thoradin Foamtankard, Male Dwarf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His hair is long and auburn with streaks of blonde, and is pulled back with small black clips. His beard is blonde, braided, and well cared for. His fierce gray eyes like to dwell on things.

Personality: He snorts whenever he laughs or is feeling confident. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Born to a pair of adventurers, Thoradin grew up listening to his father's many stories. From there he went from mercenary job to mercenary job. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To reunite with his old friends; and he is unsatisfied with his job

Ideals: Logical. Bonds: Rich, Adventurer, Job. Occupation: Detective

Voice: Timid voice

Attributes [hide]

Thoradin Foamtankard, Male Dwarf Paladin 5
Medium (3'11") Dwarf, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 42 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)13 (+1) 13 (+1)9 (-1)
Skills Stealth +4, Survival +4
Senses Passive Perception 11
Languages Common, Dwarven, Auran
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 100 gp.


Social Check DCs


Arumawann Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears a tight fitting grey shirt and pants. With bright auburn hair and a scraggly beard. He has a tattooed face.

Personality: He is a hateful person. He taunts others and blames them for his problems. Animals are drawn to him, and he is able to talk to them.

History: Born in the east to a Armorer, Arumawann learned a great deal about his mother's area of expertise. Through the years after Arumawann was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Arumawann's mother didn't care for him much, and the feeling was mutual. He has gone from town to town working and never settling down anywhere, but has fallen for a local Priest. He hasn't told them the truth, but wants to settle down with them.

Motivation: He seems to be bored by most things; and to be a priest again

Ideals: Gifted. Flaws: Antagonistic, Mundane. Bonds: Job, Has a crush. Occupation: Armorer

Voice: Raspy

Attributes [hide]

Arumawann Ironhide, Male Gnome Monk 2
Small (3'7") Gnome, Chaotic Good (CR 2)
Armor Class 12
Hit Points 21 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 18 (+4)13 (+1) 15 (+2)14 (+2)
Skills Arcana +3, Survival +4
Senses Passive Perception 12
Languages Common, Gnome, Auran
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 90 gp. Brown-green garnet (110 gp).


Social Check DCs


Naill Qualanthri, Male Elf [Permalink]

Personal [hide]

Description: He wears dull blue sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed glaive, just in case. He has wavy red hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Calm and collected, he is a well trained Spy. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Naill was born the youngest of three triplets. When Naill reached his early adolescence his Elf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Due to his spouse's obsession with being a Sailor they were divorced and he won custody of their daughter. He worked as a Spy, and he later adopted a second daughter.

Motivation: His spouse's relatives view him with great suspicion; and to unite with his brother

Ideals: Optimist. Bonds: Attractive, Job, Family, Military. Occupation: Spy

Voice: Low range voice

Attributes [hide]

Naill Qualanthri, Male Elf Barbarian 13
Medium (4'7") Elf, Lawful Good (CR 13)
Armor Class 12
Hit Points 101 (13d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 12 (+1)13 (+1) 14 (+2)11 (+0)
Skills Perception +6, Sleight of Hand +6
Senses Passive Perception 16
Languages Common, Elven, Abyssal
Attacks Melee +7 / 4d4+3, Ranged +6 / 4d4+2, Grapple +3

Possessions: 1000 gp. Aquamarine (600 gp). Chalcedony (40 gp). Fire opal (900 gp). Obsidian (15 gp). Golden yellow topaz (600 gp). Deep green spinel (80 gp).


Social Check DCs

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