Ribbles Fapplestamp, Male Gnome [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. With a patchy silver beard and wild silver hair. His face is scarred and worn.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Retire the richest man in the east; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Athletic, Entrepeneur. Flaws: Ugly, Disease, Antagonistic. Occupation: Layabout
Voice: Tuts and clicks tongue
Attributes [hide]
Small (3'5") Gnome, True Neutral (CR 2)
Armor Class 11
Hit Points 18 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 16 (+3) | 18 (+4) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Infernal, Druidic, Aquan, Terran
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: 400 sp. Blue quartz (4 gp). Chalcedony (70 gp). 1 Masterwork Common Ranged Weapon.
Zephan Despair, Male Tiefling [Permalink]
Personal [hide]
Description: Standing 6'5", this man wears long strands of amethyst and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He keeps his blue hair in a flapper bob. He wears round tiny glasses practically rammed into his face.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He got into the Banker business at a young age. His mother had invested heavily in several trade routes and wanted him to inherit them. After months of barely getting by, Zephan managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.
Ideals: Gifted. Bonds: Rich, Job, Criminal record. Occupation: Banker
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'5") Tiefling, Neutral Evil (CR 8)
Armor Class 12
Hit Points 48 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 13 (+1) | 16 (+3) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Dwarven, Goblin, Orc
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 1 |
Possessions: Chrysoprase (80 gp). Rose (80 gp). Deep blue spinel (1500 gp). Red spinel (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Fargas TellPenny, Male Halfling [Permalink]
Personal [hide]
Description: Runty and weak-looking, he is typically in his Dyer uniform. His long chestnut hair is drawn into a two foot long braid. He has a dull look in his blue eyes.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Born to a poor family in the city he treasured whatever gifts he got. He worked as a nervous Dyer and found it very stressful. He's also a talented Painter, but doesn't like to broadcast it.
Motivation: He is unsatisfied with his job; and sabotage a competitor
Ideals: Entrepeneur. Flaws: Ugly, Emotional. Bonds: Job, Poor. Occupation: Dyer
Voice: Posh accent
Attributes [hide]
Small (3'3") Halfling, Chaotic Good (CR 6)
Armor Class 15
Hit Points 24 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 19 (+4) | 9 (-1) | 13 (+1) | 12 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common, Halfling, Giant
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 3 |
Possessions: 8000 sp.
Darrow Bigheart, Male Halfling [Permalink]
Personal [hide]
Description: This man wears professional attire. He is muscular with a powerful set of arms. His hair is red and curly. His eyes are green and catlike.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. The war was a terrible time for him, and Darrow does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: The child of western immigrants he idolized his mother. His mother was a soldier and died while he was still young. Darrow was left his mother's suit of armor and trained in its use and care. Since then, he has sought to make the best of life.
Motivation: He feels kind of lost in life; and he loathes his own lifestyle
Ideals: Optimist. Flaws: Depressed. Bonds: Attractive, Military, Immigrant. Occupation: Dyer
Voice: Whispers
Attributes [hide]
Small (3'1") Halfling, Chaotic Good (CR 2)
Armor Class 14
Hit Points 14 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 16 (+3) | 10 (+0) | 16 (+3) | 15 (+2) |
Senses Passive Perception 15
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
Possessions: 1600 sp. 1 Masterwork Common Ranged Weapon.
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