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NPC Generator

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Advanced [show]


Orsik Morigak, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has no hair. His eyes, though not visible through his cowl, are blue.

Personality: He is witty, but his monotone delivery comes off as unnerving He takes great joy in being the best Marshal in town.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. There was a wharf not far from home where he often wandered off to fish. He then took over the family business and is one of the better Marshal for hire.

Motivation: To be a Fisher again; and further expansion of business

Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Job, Nature. Occupation: Marshal

Voice: Hard of hearing, loud

Attributes [hide]

Orsik Morigak, Male Dwarf Monk 2
Medium (4'5") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 15 (+2)11 (+0) 17 (+3)7 (-2)
Skills Athletics +4, Investigation +2
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 170 gp. 1 Alchemist’s fire.


Social Check DCs


Beloril Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: A pudgy man standing about 4'0" has a big stupid grin on his face most of the time. He wears skinny pants and wears a brown and green robe with the hood down. He sports a flattop hair cut. His skin is flawless and his gray eyes scan people very quickly.

Personality: Confrontational and typically high on some drug or another. As long as the job gets done he does not care how it got done.

History: He got into the Slave Trader business at a young age. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has drifted from career to career and currently works as a Slave Trader.

Motivation: He is wracked by social anxiety; and sabotage a competitor

Ideals: Professionalism. Flaws: Addict, Fearful. Bonds: Attractive, Job. Occupation: Slave Trader

Voice: Low rumbling, strings words together

Attributes [hide]

Beloril Glanhig, Male Dwarf Cleric 5
Medium (4'0") Dwarf, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 26 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 12 (+1)19 (+4) 13 (+1)10 (+0)
Skills Animal Handling +4, Nature +7
Senses Passive Perception 11
Languages Common, Dwarven, Halfling, Auran, Gnoll, Giant
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125321

Possessions: 300 gp. Alexandrite (1300 gp). Alexandrite (1300 gp). Fiery yellow corundum (1000 gp). Deep blue spinel (1300 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Astar Dread, Male Tiefling [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a green top hat and green clothes. His hair is chestnut and curly. His eyes are white.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. Animals are drawn to him, and he is able to talk to them.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His childhood dream was to be a Dilettante, but he was a colossal failure. He has worked as a Adventurer like his father before him.

Motivation: Wants to open a new tavern.

Ideals: Gifted. Bonds: Attractive, Job. Occupation: Adventurer

Voice: Sleepy voice

Attributes [hide]

Astar Dread, Male Tiefling Warlock 10
Medium (5'1") Tiefling, Lawful Good (CR 10)
Armor Class 11
Hit Points 58 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 11 (+0)12 (+1) 16 (+3)15 (+2)
Skills Insight +7, Stealth +5
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13422

Possessions: 200 pp.


Social Check DCs


Burgell Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: He wears a tight fitting green shirt and pants. His red hair is long and unkept. His eyes are likewise amber.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: A powerful slaver made him what he is. He went to a religious school and was inspired by the priests there in charitable deeds. Since then, he has sought to make the best of life.

Motivation: He is not mentally stable, and does not behave rationally; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Ugly, Insane. Bonds: Religious, Mentor. Occupation: Engraver

Voice: Old thin voice

Attributes [hide]

Burgell Horcusporcus, Male Gnome Aristocrat 14
Small (3'8") Gnome, Lawful Evil (CR 14)
Armor Class 13
Hit Points 131 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 20 (+5)15 (+2) 12 (+1)15 (+2)
Skills Perception +6, Performance +7
Senses Passive Perception 17
Languages Common, Gnome, Undercommon, Ignan
Attacks Melee +5 / 4d6+0, Ranged +7 / 4d6+2, Grapple +2

Possessions: 6000 gp. Jeweled gold crown (3000 gp). Jeweled gold crown (3000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1400 gp). Large well-done wool tapestry (400 gp). Gold and topaz bottle stopper cork (1400 gp). Carved bone or ivory statuette (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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