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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Ernest Morton, Male Human [Permalink]

Personal [hide]

Description: He usually wears his pastel robe and has his club always slung over his shoulder. He is bristling with hidden weapons, mostly clubs and hand crossbows. His tied-back hair is brown. He wears crescent spectacles with a black brim.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: From birth he was tutored by a cruel and relentless mentor. Ernest liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Recently he has begun working with bootleggers and crooks.

Motivation: He is greedy; and he has comitted a past crime that haunts him to this day

Flaws: Antagonistic. Bonds: Criminal record, Rich, Mentor, Nature. Occupation: Glassblower

Voice: Dutch accent

Attributes [hide]

Ernest Morton, Male Human Rogue 11
Medium (6'4") Human, Neutral Evil (CR 11)
Armor Class 11
Hit Points 51 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)12 (+1) 8 (-1)11 (+0)
Skills Medicine +3, Nature +5
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1

Possessions: 1700 gp. A miniature golden chest with tiny emeralds lining the top (140 gp). Ceremonial electrum dagger with a star ruby in the pommel (900 gp). Sapphire pendant on gold chain (1500 gp). Cloth of gold vestments (140 gp). Embroidered silk and velvet mantle with numerous moonstones (1500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Paymon Anarchy, Male Tiefling [Permalink]

Personal [hide]

Description: This man tends to wear a large brown jacket, and sports empty pouches on his belt. His hair is cut close to his head. His thin eyebrows rest above his beady red eyes.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Shoemaker arts, while his mother instructed him in etiquette, music and courtly manner. He struck it rich when he found rare goods in large quantities. He now owns his own business.

Motivation: He is unsatisfied with his job; and he wants to get laid

Ideals: Optimist. Flaws: Ugly. Bonds: Rich, Job, Has a crush. Occupation: Shoemaker

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Paymon Anarchy, Male Tiefling Sorcerer 8
Medium (6'0") Tiefling, Lawful Evil (CR 8)
Armor Class 11
Hit Points 46 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 16 (+3)16 (+3) 16 (+3)16 (+3)
Skills Nature +6, Stealth +4
Senses Passive Perception 13
Languages Common, Draconic, Gnoll, Auran
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146665300

Possessions: 1200 gp. Rock crystal (70 gp).


Social Check DCs


Adam Deighton, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears a worn and beaten armor. He has a silver handlebar mustache and slicked back silver hair. His ears are large.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: He comes from a rich southern family. Adam was born on a far southern forest where he grew up under the tutelage of his father, an expert Navigator. He moves from town to town, unable to find a place to settle.

Motivation: Money/treasure; and he is greedy

Ideals: Joker. Flaws: Ugly. Bonds: Immigrant, Rich. Occupation: Navigator

Voice: Sensual and smooth

Attributes [hide]

Adam Deighton, Male Human Ranger 1
Medium (6'0") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)11 (+0) 14 (+2)15 (+2)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 150 gp. Zircon (80 gp).


Social Check DCs


Krimp Westbrook, Male Half-Orc [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His black hair is matted, messy, and big. He wears large thick round spectacles.

Personality: He speaks before he thinks and is too direct. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He struck it rich when he found rare goods in large quantities. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has a rivalry with the Church that dominates his actions; and he is greedy

Flaws: Ugly, Impulsive, Antagonistic. Bonds: Rich, Religious. Occupation: Scribe

Voice: Old Prospector

Attributes [hide]

Krimp Westbrook, Male Half-Orc Sorcerer 5
Medium (6'7") Half-Orc, Neutral Good (CR 5)
Armor Class 13
Hit Points 25 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 14 (+2)13 (+1) 14 (+2)10 (+0)
Skills Medicine +5, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Orc, Gnome
Attacks Melee +7 / 2d4+4, Ranged +6 / 2d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126640

Possessions: 700 gp.


Social Check DCs

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