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NPC Generator

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Advanced [show]


Rurik Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has a very tight haircut. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: He is a Locksmith first and foremost. He believes firmly that knowledge should be universal. He is obsessed with finding treasure.

History: He was born at the edge of vast plains. In his 12th year, his parents were killed by a illithids raid, leaving Rurik alone in the world. After a stint in an orphanage, he was adopted. He has worked as a Locksmith like his mother before him.

Motivation: Many illithids want him driven away; and a need for knowledge about a nearby landmark

Bonds: Attractive, Job, Adventurer, Nature, Enemies. Occupation: Locksmith

Voice: Rolls R's

Attributes [hide]

Rurik Helcral, Male Dwarf Barbarian 12
Medium (4'2") Dwarf, Chaotic Neutral (CR 12)
Armor Class 12
Hit Points 137 (12d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 19 (+4)15 (+2) 14 (+2)12 (+1)
Skills Athletics +5, Investigation +6
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon, Ignan
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +6

Possessions: 300 pp. Coral (120 gp). Smoky quartz (40 gp). Banded agate (10 gp). Alexandrite (1200 gp). Red-brown spinel (120 gp). Moonstone (40 gp). Chrysoberyl (120 gp). Black pearl (1200 gp).


Social Check DCs


Uraim Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. His silver hair is still thick. His amber eyes dart from person to person to random spaces in the air.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His childhood dream was to be a Slave Trader, but he was a colossal failure. In the meantime he has taken over work as a Crown-heir and occasionally as a mercenary.

Motivation: He has decided he is irredeemable.

Ideals: Gifted. Flaws: Ugly. Bonds: Poor, Criminal record, Adventurer, Job. Occupation: Crown-heir

Voice: Raspy

Attributes [hide]

Uraim Aranore, Male Dwarf Sorcerer 2
Medium (4'1") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)13 (+1) 14 (+2)9 (-1)
Skills Investigation +3, Nature +3
Senses Passive Perception 12
Languages Common, Dwarven, Druidic
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 290 gp.


Social Check DCs


Ar-Gul Bradshaw, Male Half-Orc [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He carries a battered halberd and tarnished glaive as well. His hair is blonde and curly. His eyes, though not visible through his cowl, are brown.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Shipwright arts, while his father instructed him in etiquette, music and courtly manner. He worked as a nervous Shipwright and found it very stressful. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Balancing his hectic life and new Shipwright responsibilities is difficult; and money/treasure

Ideals: Fighting, Justice. Flaws: Terse, Ugly. Bonds: Rich, Job. Occupation: Shipwright

Voice: Mousy voice

Attributes [hide]

Ar-Gul Bradshaw, Male Half-Orc Cleric 7
Medium (5'7") Half-Orc, True Neutral (CR 7)
Armor Class 10
Hit Points 29 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 10 (+0)12 (+1) 13 (+1)6 (-2)
Skills Acrobatics +3, Survival +4
Senses Passive Perception 11
Languages Common, Orc, Halfling
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126432

Possessions: 4000 sp. Jasper (80 gp).


Social Check DCs


Nordak Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: He tends to wear a tan poncho over his likewise colored trousers and shirt. He has wavy white hair. He wears a mask on his face.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He uses divination through singing.

History: Gifted from a young age, Nordak studied abroad. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He now travels the world, in search of power and loot.

Motivation: To prove his worth to the world; and a need for knowledge about a nearby landmark

Ideals: Gifted. Flaws: Ugly, PTSD, Impulsive. Bonds: Adventurer. Occupation: Shoemaker

Voice: Squeaky

Attributes [hide]

Nordak Trueblood, Male Dwarf Adept 4
Medium (4'5") Dwarf, Chaotic Good (CR 4)
Armor Class 13
Hit Points 31 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 18 (+4)12 (+1) 13 (+1)8 (-1)
Skills Acrobatics +5, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Infernal
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs

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