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NPC Generator

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Advanced [show]


Igden Timbers, Male Gnome [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He dresses in collared shirts and wears a proper scarf over his head. Beneath his clothing is a huge mess of scar tissue. His golden hair has been sun bleached extensively. He has hazel eyes and a yellow hat with a tan feather.

Personality: Stoic and calm, he prefers to meditate than take action. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born on a small isolated farm. His father had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and he is currently in port desperately looking for someone to get him out

Ideals: Disciplined, Logical. Bonds: Slave, Nature, Rich. Occupation: Healer

Voice: Hissing voice

Attributes [hide]

Igden Timbers, Male Gnome Warrior 4
Small (3'7") Gnome, Neutral Evil (CR 4)
Armor Class 11
Hit Points 46 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 18 (+4)13 (+1) 15 (+2)11 (+0)
Skills History +3, Performance +2
Senses Passive Perception 12
Languages Common, Gnome, Halfling
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 24000 sp. Violet garnet (1100 gp). Aquamarine (1100 gp).


Social Check DCs


Anselm Middleton, Male Human [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He is portly but not overly obese. He has styled his golden hair well, parting it to the left. He has violet eyes.

Personality: He does not believe in betrayal or weakness as things to be tolerated. Energy wise he seems alert and responsive.

History: Born in the north his family was never financially stable. Cursed with lycanthropy at a very young age, Anselm has worked very hard to control his curse. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He is content; and he seems to be bored by most things

Ideals: Justice, Professionalism. Flaws: Disease, Mundane. Bonds: Poor. Occupation: Tailor

Voice: pre-pubescent

Attributes [hide]

Anselm Middleton, Male Human Fighter 8
Medium (5'1") Human, Chaotic Evil (CR 8)
Armor Class 10
Hit Points 57 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)13 (+1) 13 (+1)12 (+1)
Skills Insight +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1

Possessions: 50000 cp. Chrysoprase (40 gp). Blue quartz (8 gp).


Social Check DCs


Marbas Fear, Male Tiefling [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is generally well dressed albeit a few years behind the times. His purple hair is still thick. His skin is flawless and his white eyes scan people very quickly.

Personality: Marbas speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is used to getting what he wants. In part because he is a meticulous planner.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has never given up on his dancing dream.

Motivation: Nothing but the best is good enough for him.

Ideals: Athletic, Impeccable, Professionalism, Artistic. Bonds: Attractive. Occupation: Ploughman

Voice: Dutch accent

Attributes [hide]

Marbas Fear, Male Tiefling Sorcerer 8
Medium (5'3") Tiefling, Chaotic Good (CR 8)
Armor Class 12
Hit Points 43 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 15 (+2)14 (+2) 14 (+2)17 (+3)
Skills Athletics +2, Survival +5
Senses Passive Perception 12
Languages Common, Druidic, Halfling
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366653

Possessions: 1300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gorbundus Daardendrian, Male Dragonborn [Permalink]

Personal [hide]

Description: He dresses well, wearing black shirts, loose pants, and blazers most of the time. He has a moderate pudge and is not very fit. He wears a top hat to cover his moderate length silver crest. His red eyes dart around the room hyper actively observing anyone and anything.

Personality: Aggressive, abrasive, and angry, Gorbundus embodies much of what other species detest in the Dragonborns. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Gorbundus lived on a farm with his father, near the main road leading to a nearby town. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Junk Dealer work with an outfit from a few towns over. Junk Dealer work suited him well, and with each successful project, he earned more gold and more respect from his peers. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: His spouse's relatives view him with great suspicion.

Flaws: Antagonistic. Bonds: Attractive, Adventurer, Family, Job. Occupation: Junk Dealer

Voice: Breathy voice

Attributes [hide]

Gorbundus Daardendrian, Male Dragonborn Warlock 8
Medium (6'3") Dragonborn, Lawful Good (CR 8)
Armor Class 11
Hit Points 44 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)14 (+2) 14 (+2)18 (+4)
Skills History +5, Persuasion +7
Senses Passive Perception 12
Languages Common, Goblin, Aquan
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332222

Possessions: 4000 sp. 1 Minor magic item.


Social Check DCs

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