Heward Othronus, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it, and carries falchions. His brown hair is matted, messy, and big. His gray eyes dart from person to person.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is lazy and tries to find solutions quickly.
History: Born in a small village he learned the ways of the warrior from his father. A gypsy cursed him at a young age, leading to his ugly appearance. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Heward fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to share knowledge with the world
Ideals: Fighting, Philantrophist, Logical. Flaws: Ugly, Lazy. Occupation: Junk Dealer
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'11") Half-Elf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 15 (+2) | 14 (+2) | 11 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 6 | 4 |
Possessions: 350 gp.
Aramil Sibilans, Male Half-Elf [Permalink]
Personal [hide]
Description: He is in excellent shape and wears skinny pants and wears a pastel and brown robe with the hood down. His golden hair is lengthy. He wears round tiny glasses practically rammed into his face.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: He was born into a rich family. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Doctor. He now owns his own business.
Motivation: Further expansion of business.
Ideals: Athletic. Flaws: Antagonistic. Bonds: Job, Mentor, Rich. Occupation: Doctor
Voice: Draws out vowels
Attributes [hide]
Medium (5'3") Half-Elf, Lawful Neutral (CR 11)
Armor Class 12
Hit Points 47 (11d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 15 (+2) | 10 (+0) | 9 (-1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 5 | 4 | 4 |
Possessions: 1800 gp. Banded agate (9 gp). Jade (110 gp). Azurite (9 gp).
Shump Rylan, Male Half-Orc [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a violet vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his violet boots flare out at the collars. His chestnut hair is thinning but still full. He wears large thick round spectacles.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.
History: He was born in a small island village. Shump was born on a far southern island where he grew up under the tutelage of his father, an expert Painter. He struck the Painter job and began his own company from there.
Motivation: He seems to be bored by most things; and to end his boredom
Flaws: Emotional, Mundane. Bonds: Immigrant, Nature, Job. Occupation: Painter
Voice: Soft and mumbly
Attributes [hide]
Medium (5'6") Half-Orc, Neutral Evil (CR 15)
Armor Class 11
Hit Points 101 (15d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 12 (+1) | 14 (+2) | 12 (+1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 18
Languages Common, Orc, Elven
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +8
Possessions: 2000 gp. Peridot (80 gp). Iolite (80 gp). Golden yellow topaz (200 gp). Brown diamond (2000 gp). Lapis lazuli (15 gp). Banded agate (15 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Aramil Mellerelel, Male Elf [Permalink]
Personal [hide]
Description: He prefers to wear flannel. His skin is fair and his fingers are delicate and long. He wears his hair in dreadlocks. His violet eyes lackadaisically let the world flow into them.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is harsh and unforgiving.
History: Aramil was born the youngest of three triplets. From his teen years he was always beautiful and desirable, so people have always doted on him. He has since lost track of the people in his past.
Motivation: He feels threatened by others; and his relatives are trying to arrange a marriage
Flaws: Antagonistic, Fearful. Bonds: Job, Family, Attractive. Occupation: Mason
Voice: Spits words with contempt
Attributes [hide]
Medium (5'3") Elf, Lawful Good (CR 3)
Armor Class 13
Hit Points 7 (3d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 16 (+3) | 10 (+0) | 16 (+3) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Dwarven, Gnome
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp. 1 Disguise kit. 1 Silk rope.
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