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NPC Generator

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Advanced [show]


Thoradin Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His attire stands in sharp contrast to his crossbow, which is beautifully polished and possesses an ornate carving of a rose on it. He has moderate length blonde hair. His eyes are amber and catlike.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He plays an instrument quite well.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. While he appears to be a normal Dwarf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has never given up on his music dream.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Entrepeneur, Philantrophist, Artistic. Flaws: Insane, Antagonistic. Occupation: Soapmaker

Voice: Creaky witch voice

Attributes [hide]

Thoradin Gorunn, Male Dwarf Adept 5
Medium (4'3") Dwarf, Chaotic Good (CR 5)
Armor Class 10
Hit Points 45 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 18 (+4)10 (+0) 13 (+1)10 (+0)
Skills Arcana +3, Religion +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123210

Possessions: 1 Masterwork studded leather.


Social Check DCs


Anselm Dulmage, Male Half-Elf [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears long strands of amethyst and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has a auburn handlebar mustache and slicked back auburn hair. His violet eyes dart from person to person.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Laborer arts, while his mother instructed him in etiquette, music and courtly manner. He went to a religious school and was inspired by the priests there in charitable deeds. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Anselm fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Ideals: Fighting, Gifted. Bonds: Rich, Religious. Occupation: Laborer

Voice: Gruff and masculine

Attributes [hide]

Anselm Dulmage, Male Half-Elf Sorcerer 5
Medium (4'9") Half-Elf, True Neutral (CR 5)
Armor Class 12
Hit Points 28 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)9 (-1) 18 (+4)14 (+2)
Skills Arcana +2, Sleight of Hand +5
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Don Hadlee, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'11". He prefers to wear green pants and tee shirts, and his gloved hand is found clutching a bastard sword. His hair is short and auburn. His amber eyes dart from person to person to random spaces in the air.

Personality: He can speak with the recently deceased. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: His mother raised him in a mountain cabin. His divine abilities were realized during a raid on his village. He has set out to sabotage the competition.

Motivation: He's repulsed by the PC; and he'd like to take his coworkers down a peg

Ideals: Gifted. Flaws: Antagonistic. Bonds: Enemies, Nature, Job. Occupation: Servant

Voice: Nasally tone

Attributes [hide]

Don Hadlee, Male Human Cleric 9
Medium (5'11") Human, Chaotic Good (CR 9)
Armor Class 11
Hit Points 46 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)18 (+4) 16 (+3)10 (+0)
Skills Athletics +4, History +7
Senses Passive Perception 13
Languages Common, Dwarven, Auran, Sylvan, Gnome
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146443210

Possessions: 170 pp. Tiger eye turquoise (5 gp). Hematite (5 gp). Pink pearl (40 gp). Black opal (1400 gp). Black opal (1400 gp). Blue quartz (5 gp). Hematite (5 gp). Silver pearl (40 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Howard Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: He wears dull yellow sweaters, loose pastel pants, and alligator leather shoes. Beneath his sweater he keeps a concealed halberd, just in case. His hair is blonde and curly. His face is scarred and worn.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born a particularly ugly child, much to the horror of his parents. Through the years after Howard was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Howard's mother didn't care for him much, and the feeling was mutual. He got away from his former life and has fallen to alcoholism.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Addict. Bonds: Religious. Occupation: Junk Dealer

Voice: Hissing voice

Attributes [hide]

Howard Brightmoon, Male Halfling Monk 5
Small (2'11") Halfling, True Neutral (CR 5)
Armor Class 12
Hit Points 18 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 8 (-1)10 (+0) 11 (+0)12 (+1)
Skills Acrobatics +4, Investigation +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +3

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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