Halimath Liadon, Male Elf [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He very much looks the part of a Butcher. He wears a broad hat to hide his balding. His eyes, though not visible through his cowl, are gray.
Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He was born into a rich family. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Days after completing his studies, news broke out that his hometown was attacked by illithids. Halimath was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.
Motivation: He wants nothing more than to rejoin the army; and he wants revenge against illithids
Bonds: Job, Immigrant, Enemies, Military, Rich. Occupation: Butcher
Voice: Low and grunting
Attributes [hide]
Medium (5'1") Elf, Chaotic Evil (CR 13)
Armor Class 13
Hit Points 65 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 10 (+0) | 12 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Dwarven
Attacks Melee +5 / 4d4+1, Ranged +7 / 4d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 4 | 4 | 3 | 2 |
Possessions: 1000 gp. Black pearl (400 gp). Chrysoprase (70 gp). Lapis lazuli (7 gp). Jet (120 gp). Lapis lazuli (7 gp). Deep green spinel (120 gp). Fiery yellow corundum (900 gp). Rhodochrosite (7 gp). Moonstone (70 gp). Rock crystal (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Hamil Honeypot, Male Halfling [Permalink]
Personal [hide]
Description: He wears a tight fitting green shirt and pants. He is physically well-built. His silver hair is long and unkept. His eyes, though not visible through his cowl, are amber.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He enjoys reading and quiet.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. Through the years after Hamil was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Hamil's father didn't care for him much, and the feeling was mutual. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world; and he seems to be bored by most things
Ideals: Philantrophist, Logical. Flaws: Ugly, Antagonistic, Mundane. Occupation: Performer
Voice: Draws out vowels
Attributes [hide]
Small (2'11") Halfling, Neutral Evil (CR 6)
Armor Class 14
Hit Points 26 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 10 (+0) | 13 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Abyssal
Attacks Melee +1 / 2d6-2, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 | 0 |
Possessions: 4000 sp.
Roge Jamjar, Male Halfling [Permalink]
Personal [hide]
Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He is physically well-built. He wears a broad hat to cover his moderate length red hair. His eyes are brown and catlike.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He was born in a small plains village. His mother had invested heavily in several trade routes and wanted him to inherit them. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He has passion for adventuring and risk.
Flaws: Secretive, Ugly. Bonds: Adventurer, Rich, Nature. Occupation: Banker
Voice: Slurs words
Attributes [hide]
Small (2'10") Halfling, Lawful Good (CR 16)
Armor Class 13
Hit Points 93 (16d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 9 (-1) | 13 (+1) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Halfling, Goblin
Attacks Melee +4 / 4d10-1, Ranged +7 / 4d10+2, Grapple +2
Possessions: 9000 gp. Blue star sapphire (1400 gp). Smoky quartz (70 gp). Iolite (70 gp). Peridot (70 gp). Azurite (13 gp). Smoky quartz (70 gp). Lapis lazuli (13 gp). Chrysoberyl (140 gp). Aquamarine (500 gp). Obsidian (13 gp). Jasper (70 gp). 1 Medium magic item. 1 Medium magic item.
Seebo Miggledy, Male Gnome [Permalink]
Personal [hide]
Description: He prefers to wear green clothing when he does not wear armor, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'6" when asserting himself. His hair is always cut to a buzz. His violet eyes dart around the room hyper actively observing anyone and anything.
Personality: Overbrimming with self-confidence, Seebo isn't afraid of most anything. He has a strong dislike to people who do not believe in Gnomish unity. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He was raised in a forest tribe. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He's repulsed by the PC; and a need for knowledge about a nearby landmark
Ideals: Impeccable. Flaws: Antagonistic, Disease. Bonds: Nature, Adventurer. Occupation: Interpreter
Voice: Sore throat, cough
Attributes [hide]
Small (3'6") Gnome, Chaotic Good (CR 4)
Armor Class 15
Hit Points 36 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 19 (+4) | 15 (+2) | 11 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. Coral (130 gp). 1 Minor magic item.
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