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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Balam Skill, Male Tiefling [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a tan and brown robe with the hood down. He wears his blue hair up. His silver eyes lackadaisically let the world flow into them.

Personality: Abrasive and pushy, he has a hard time making friends. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was always a brilliant, if unscrupulous mind. Through the years after Balam was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Balam's father didn't care for him much, and the feeling was mutual. He is untrained/undisciplined, which makes him dangerous.

Motivation: Wants a kiss; and he's attracted to the pc

Ideals: Philantrophist, Logical. Flaws: Antagonistic, Insane. Bonds: Has a crush. Occupation: Sailor

Voice: Sleepy voice

Attributes [hide]

Balam Skill, Male Tiefling Rogue 4
Medium (6'5") Tiefling, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 15 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)14 (+2) 13 (+1)10 (+0)
Skills Perception +3, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Sylvan, Infernal
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. Banded agate (13 gp). Rhodochrosite (13 gp). Obsidian (13 gp).


Social Check DCs


Zepar Chance, Male Tiefling [Permalink]

Personal [hide]

Description: He is wearing a long, blue, dusty cloak. His purple hair is lengthy. He wears round tiny glasses practically rammed into his face.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He has all his life been fascinated with music.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He moved from fad to fad and when he turned 15 he discovered music. He ran away from his former home and has been making his living as a Armorer for the past few years.

Motivation: To be a Engraver again.

Ideals: Opinionated, Artistic. Bonds: Rich, Job. Occupation: Armorer

Voice: Draws out vowels

Attributes [hide]

Zepar Chance, Male Tiefling Aristocrat 14
Medium (6'5") Tiefling, Chaotic Neutral (CR 14)
Armor Class 11
Hit Points 81 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)12 (+1) 11 (+0)11 (+0)
Skills Acrobatics +6, Nature +6
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +5 / 4d6+0, Ranged +6 / 4d6+1, Grapple +6

Possessions: 1200 pp. Violet garnet (1300 gp). Bloodstone (20 gp). Iolite (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Richard Fasharash, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. He has relatively light skin and is very physically imposing due to his abundance of muscles. He sports a flattop hair cut. His green eyes have a joyful gleam in them most of the time.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He does not trust anyone and sleeps with one eye open.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He moved from fad to fad and when he turned 15 he discovered music. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To clean up the streets; and to get a good night's sleep

Ideals: Persistence, Artistic. Flaws: Insomniac, Disease. Bonds: Attractive. Occupation: Layabout

Voice: Spits and sputters

Attributes [hide]

Richard Fasharash, Male Half-Elf Barbarian 4
Medium (5'9") Half-Elf, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 34 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 10 (+0)11 (+0) 9 (-1)16 (+3)
Skills Deception +5, Religion +2
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Geoffrey Harper, Male Half-Elf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he dresses well, wearing black shirts, loose pants, and blazers most of the time. With a patchy white beard and wild white hair. He has a tattooed face.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Geoffrey is combative with any and all who dare try his patience in the slightest.

History: His father raised him in a mountain cabin. His family was turned out during the war. He and his family wandered south to less war torn lands. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Wants a kiss.

Ideals: Justice. Flaws: Shy, PTSD. Bonds: Attractive, Nature. Occupation: Map Maker

Voice: Farmer accent

Attributes [hide]

Geoffrey Harper, Male Half-Elf Commoner 8
Medium (5'2") Half-Elf, Chaotic Neutral (CR 8)
Armor Class 12
Hit Points 44 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 16 (+3)10 (+0) 14 (+2)15 (+2)
Skills Insight +5, Investigation +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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