Cloak Buttons, Male Tabaxi [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He prefers to wear green clothing when he does not wear armor. His fur, while still mostly lavender, has prominent grey streaks. His half smiles and hazel eyes are beguiling and draw you in.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: He was born blind and as such lacked many opportunities for work. There was a wharf not far from home where he often wandered off to fish. He has been saving his money to try and buy his sister's freedom.
Motivation: His religion dominates his actions; and doesn't want to be a barrister and was forced into it by his family
Ideals: Athletic. Flaws: Disease. Bonds: Attractive, Family, Nature, Religious. Occupation: Barrister
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'1") Tabaxi, Lawful Good (CR 17)
Armor Class 13
Hit Points 77 (17d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 16 (+3) | 14 (+2) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Giant, Infernal
Attacks Melee +7 / 5d4+1, Ranged +9 / 5d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 6 | 6 | 6 | 6 | 6 |
Possessions: Fire opal pendant on a fine gold chain (1500 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp). Brass mug with jade inlays (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Old masterpiece painting (1500 gp). An abacus with copper, silver and gold markers (140 gp). Large well-done wool tapestry (600 gp). Gold music box (3000 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp). A necklace of small pink pearls (3000 gp). Embroidered and bejeweled glove (3000 gp). A delicate brass dragon egg (80 gp). Large well-done wool tapestry (600 gp).
Thomas Shipley, Male Human [Permalink]
Personal [hide]
Description: He wears long strands of emerald and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His white hair is drawn into a tight pony tail with a card scrunchie. His blue eyes dart from person to person to random spaces in the air.
Personality: He is almost excessively polite to everyone, even when angry. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was born several months after his mother was called into army service. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He was always very intelligent and has formed a secret society of specialists.
Motivation: He is greedy; and he wants nothing more than to rejoin the army
Flaws: Shy, Secretive. Bonds: Rich, Military, Immigrant. Occupation: Herbalist
Voice: Sounds elderly
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 14 (+2) | 11 (+0) | 11 (+0) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 0 |
Possessions: 110 gp. 1 Banded mail.
Fargrim Fireforge, Male Dwarf [Permalink]
Personal [hide]
Description: He tends to wear a grey poncho over his likewise colored trousers and shirt, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'0" when asserting himself. He wears a Stetson hat to hide his balding. He is baby faced.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He was born blind and as such lacked many opportunities for work. He went to a religious school and was inspired by the priests there in charitable deeds. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs
Ideals: Gifted, Fighting. Flaws: Disease. Bonds: Nature, Religious. Occupation: Doctor
Voice: Speaks with a cold
Attributes [hide]
Medium (4'0") Dwarf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 12 (+1) | 11 (+0) | 10 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 2 |
Possessions: 700 sp. Red-brown spinel (40 gp).
Theobald Landon, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left leg, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is greying and his face has many wrinkles. He is baby faced.
Personality: He hates Humans with a passion. As such he is filled with self loathing. He believes the world needs to unite to get rid of brigands once and for all.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.
Motivation: His religion dominates his actions; and money/treasure
Flaws: Racist. Bonds: Enemies, Religious, Rich. Occupation: Unemployed
Voice: Old Prospector
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 11)
Armor Class 13
Hit Points 55 (11d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 16 (+3) | 9 (-1) | 10 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +3
Possessions: 900 gp. Tiger eye turquoise (4 gp). Citrine (50 gp). Blue quartz (4 gp). Violet garnet (1400 gp). Red spinel (70 gp). Moss agate (4 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!


