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NPC Generator

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Advanced [show]


Râsh Barney, Male Half-Orc [Permalink]

Personal [hide]

Description: He is in excellent shape and wears brown painted combat armor at almost all times. His hair is long and white with streaks of golden, and is pulled back with small brown clips. His beard is golden, braided, and well cared for. His brown eyes are passionate and lively.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Through the years after Râsh was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Râsh's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To find somewhere to settle down; and to end his boredom

Ideals: Athletic. Flaws: Antagonistic, Mundane. Bonds: Military. Occupation: Herbalist

Voice: Cold and demanding tone

Attributes [hide]

Râsh Barney, Male Half-Orc Paladin 7
Medium (5'7") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 38 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)11 (+0) 9 (-1)12 (+1)
Skills Persuasion +4, Religion +3
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Citrine (30 gp). 1 Minor magic item.


Social Check DCs


Frug Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: This man stands a little under 3'4" and is a bit bulky. He is very muscular particularly in the legs. He wears a simple black robe with green stripes complete with hood. He sports a long auburn beard, and similarly colored long hair. His eyes are violet.

Personality: He is calm most of the time but flees social interaction. He is a great chef.

History: Frug was born the youngest of three triplets. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He inherited the family business which he has now maintained for 10 years.

Motivation: He's looking for his big break; and further expansion of business

Ideals: Gifted. Flaws: Shy. Bonds: Family, Job, Adventurer. Occupation: Tanner

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Frug Wildwander, Male Gnome Sorcerer 4
Small (3'4") Gnome, Chaotic Good (CR 4)
Armor Class 10
Hit Points 19 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 15 (+2)15 (+2) 15 (+2)13 (+1)
Skills Athletics +0, Deception +3
Senses Passive Perception 12
Languages Common, Gnome, Draconic, Auran
Attacks Melee +0 / 1d10-2, Ranged +1 / 1d10-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12663000

Possessions: 300 gp.


Social Check DCs


Ozyman Appleblossom, Male Halfling [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. He wears large thick round spectacles.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He works hard and plays hard.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. From his teen years he was always beautiful and desirable, so people have always doted on him. He left for the south, certain he would find work there.

Motivation: Someone believes him a fraud; and his name or reputation has been wronged in the past by orcs, and he desires to right it

Ideals: Artistic. Flaws: Hedonist. Bonds: Attractive, Guardian, Immigrant, Enemies. Occupation: Gardener

Voice: Loud with bravado

Attributes [hide]

Ozyman Appleblossom, Male Halfling Sorcerer 6
Small (3'1") Halfling, Lawful Evil (CR 6)
Armor Class 13
Hit Points 18 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)14 (+2) 11 (+0)18 (+4)
Skills Medicine +3, Persuasion +7
Senses Passive Perception 10
Languages Common, Halfling, Abyssal, Goblin
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366530

Possessions: 200 gp. Eye agate (11 gp). Jet (50 gp). Alexandrite (1600 gp). Lapis lazuli (11 gp).


Social Check DCs


Godfrey Qualanthri, Male Half-Elf [Permalink]

Personal [hide]

Description: This tall, slender man wears a brown armored body suit, with a simple white line shooting up and back down. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are gray.

Personality: Confrontational and typically high on some drug or another. He invites people to come help in his community garden.

History: The child of southern immigrants he idolized his father. When money was particularly tight he was walking through alleys when he overheard a Butcher hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He used his abilities to travel the world and help people.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and meet up once more with his childhood friend

Ideals: Philantrophist. Flaws: Addict. Bonds: Immigrant, Poor. Occupation: Butcher

Voice: Middle-eastern accent

Attributes [hide]

Godfrey Qualanthri, Male Half-Elf Paladin 5
Medium (5'5") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 15 (+2)10 (+0) 11 (+0)13 (+1)
Skills Deception +4, Insight +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 1000 sp.


Social Check DCs

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