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NPC Generator

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Advanced [show]


Arannis Chance, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears just a white suit. His black hair is greying along the sides and has receded to reveal a widow's peak. His hazel eyes dart from person to person to random spaces in the air.

Personality: Aggressive, abrasive, and angry, Arannis embodies much of what other species detest in the Half-Elves. He plays an instrument quite well.

History: Arannis hails from a village terrorized by goblins. At some point he was captured by goblins and was tortured. After several years of this he finally managed to escape. He has never given up on his poetry dream.

Motivation: A deep hatred of goblins; and to settle down with his crush

Ideals: Artistic. Flaws: Antagonistic. Bonds: Enemies, Slave, Has a crush. Occupation: Blacksmith

Voice: Uses lots of figures of speech

Attributes [hide]

Arannis Chance, Male Half-Elf Wizard 5
Medium (5'6") Half-Elf, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 21 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)16 (+3) 12 (+1)11 (+0)
Skills Investigation +6, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Elven, Goblin, Sylvan, Druidic
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144321000

Possessions: 100 gp. Lapis lazuli (10 gp). Banded agate (10 gp). Black opal (1500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Pirithin Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: A 3'0" eastern man, he wears a green vest and prefers grey and white shirts. His boots appear to have been at one point steel toed but are quite worn down. His black hair has been sun bleached extensively. He has a tattooed face.

Personality: He acts crazy and hedonistic. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Pirithin was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His first spouse was a Junk Dealer, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His spouse's relatives view him with great suspicion; and he's repulsed by the pc

Flaws: Ugly, Hedonist, Antagonistic. Bonds: Poor, Family. Occupation: Server

Voice: growls and snarls, animalistic

Attributes [hide]

Pirithin Goodearth, Male Halfling Rogue 6
Small (3'0") Halfling, Neutral Evil (CR 6)
Armor Class 16
Hit Points 44 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)20 (+5) 16 (+3)18 (+4) 13 (+1)13 (+1)
Skills Acrobatics +8, History +7
Senses Passive Perception 11
Languages Common, Halfling, Celestial, Infernal, Ignan, Druidic
Attacks Melee +3 / 2d6+0, Ranged +8 / 2d6+5, Grapple +7

Possessions: 500 gp. Onyx (70 gp). Black pearl (300 gp). Rich purple corundum (1100 gp). Tiger eye turquoise (6 gp).


Social Check DCs


Gimurt Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: He has a large black mantle and cape that has been intricately interwoven into his red robe. He has relatively light skin and is very physically imposing due to his abundance of muscles. His black hair is kept up in a ponytail inside a Stetson hat. He wears an eyepatch.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He pushes his goals aggressively. He is also a coward if confronted.

History: Born in a small village he learned the ways of the warrior from his father. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He is searching for what he claims is his rightful reward.

Motivation: He is terrified, and will act out of fear.

Ideals: Fighting. Flaws: Ugly, Antagonistic, Fearful. Bonds: Adventurer. Occupation: Bellfounder

Voice: Mousy voice

Attributes [hide]

Gimurt Dankil, Male Dwarf Wizard 2
Medium (4'1") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)9 (-1) 11 (+0)11 (+0)
Skills Insight +2, Investigation +1
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 280 gp. 4 Holy water.


Social Check DCs


Halander Leagallow, Male Halfling [Permalink]

Personal [hide]

Description: The dark-skinned man stands 3'2" and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has shaved his head bald. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born the only child of a wealthy merchant. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has been saving his money to try and buy his brother's freedom.

Motivation: To reunite with his absent father.

Ideals: Entrepeneur, Impeccable. Flaws: Insomniac, Secretive. Bonds: Family. Occupation: Stableman

Voice: German accent

Attributes [hide]

Halander Leagallow, Male Halfling Barbarian 4
Small (3'2") Halfling, Lawful Evil (CR 4)
Armor Class 12
Hit Points 50 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)15 (+2) 16 (+3)9 (-1)
Skills Animal Handling +5, Performance +1
Senses Passive Perception 13
Languages Common, Halfling, Infernal, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs

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