Ûshgol Ainsley, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a yellow vest and prefers blue and white shirts. His boots appear to have been at one point steel toed but are quite worn down. He has moderate length silver hair. His eyes are brown and beady.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was born to a criminal king-pin and mafia family His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Ûshgol grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Ûshgol. Recently he has begun working with bootleggers and crooks.
Motivation: Nothing but the best is good enough for him.
Ideals: Impeccable, Entrepeneur. Flaws: Ugly. Bonds: Guardian, Criminal record. Occupation: Butcher
Voice: pre-pubescent
Attributes [hide]
Medium (5'3") Half-Orc, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 34 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 14 (+2) | 9 (-1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
Possessions: 6000 sp. 1 Minor magic item.
Mormog Compton, Male Half-Orc [Permalink]
Personal [hide]
Description: This man dresses well, typically a more casual-formal manner. He has a penchant for wearing a ring with an oversized amethyst on his left hand. He wears his hair in dreadlocks. His violet eyes dart from person to person.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He misses his home and complains about the freezing weather, even in summer.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.
Motivation: He has money and likes to spend it; and to find somewhere to settle down
Flaws: Mundane. Bonds: Attractive, Rich, Immigrant, Military. Occupation: Map Maker
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'8") Half-Orc, Chaotic Evil (CR 15)
Armor Class 11
Hit Points 152 (15d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 17 (+3) | 13 (+1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Orc, Auran
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +8
Possessions: 400 pp. Freshwater pearl (16 gp). Rhodochrosite (16 gp). Banded agate (16 gp). Moonstone (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Arumawann Dunben, Male Gnome [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears dark leathers with embroidery. He has a white handlebar mustache and slicked back white hair. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: A powerful slaver made him what he is. Arumawann abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: Many giants want him driven away.
Flaws: Ugly, Addict. Bonds: Adventurer, Enemies, Mentor. Occupation: Map Maker
Voice: Tuts and clicks tongue
Attributes [hide]
Small (3'4") Gnome, Neutral Evil (CR 14)
Armor Class 11
Hit Points 95 (14d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 15 (+2) | 13 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Druidic
Attacks Melee +4 / 4d6-1, Ranged +5 / 4d6+0, Grapple +0
Possessions: 600 pp. Malachite (8 gp). Violet garnet (400 gp). Emerald (1600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Oriax Bedlam, Male Tiefling [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking southern young adult. He wears a weathered and beat up set of banded mail beneath an oversized black coat. Beneath his clothing is a huge mess of scar tissue. His hair is white, silky, and of moderate length. He is very pretty but has cold, dead eyes.
Personality: Aggressive, abrasive, and angry, Oriax embodies much of what other species detest in the Tieflings. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. After a long history of fighting, Oriax and his spouse have recently divorced.
Motivation: His relatives are trying to arrange a marriage; and he is currently in port desperately looking for someone to get him out
Flaws: Antagonistic. Bonds: Slave, Attractive, Family. Occupation: Scribe
Voice: Low and grunting
Attributes [hide]
Medium (5'0") Tiefling, True Neutral (CR 7)
Armor Class 10
Hit Points 32 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 10 (+0) | 13 (+1) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
Possessions: 500 gp. 1 Minor magic item.
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