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NPC Generator

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Warryn Umbodoben, Male Gnome [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has moderate length brown hair. His thin eyebrows rest above his beady hazel eyes.

Personality: Confrontational and typically high on some drug or another. He has all his life been fascinated with poetry.

History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Warryn fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Artistic, Fighting. Flaws: Ugly, Addict. Occupation: Ploughman

Voice: Thin and wheezing

Attributes [hide]

Warryn Umbodoben, Male Gnome Bard 14
Small (3'3") Gnome, Chaotic Neutral (CR 14)
Armor Class 12
Hit Points 114 (14d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 18 (+4)15 (+2) 13 (+1)14 (+2)
Skills Animal Handling +6, Investigation +7
Senses Passive Perception 11
Languages Common, Gnome, Orc, Goblin
Attacks Melee +5 / 4d6+0, Ranged +6 / 4d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15433331

Possessions: 3000 gp. Brass mug with jade inlays (300 gp). A roughly beaten golden orb (60 gp). A pair of silk slippers encrusted with tiny pearls. (60 gp). 1 Medium magic item.


Social Check DCs


Azzakh Hshhsstoroth, Male Dragonborn [Permalink]

Personal [hide]

Description: An older man who wears tight fighting clothing, which leaves very little to the imagination, he is not a threatening figure. He has moderate length red crest. He wears a mask on his face.

Personality: He is almost excessively polite to everyone, even when angry. He has a small toy that he constantly fidgets with.

History: Azzakh was born the youngest of three triplets. Ostracized due to the psionic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Dragonborns became a terror of the countryside. He's since become an addict/alcoholic.

Motivation: Find a way to reverse the transformation of his brother; and his relatives are trying to arrange a marriage

Ideals: Fighting, Gifted. Flaws: Shy, Addict. Bonds: Family. Occupation: Barrister

Voice: Whispers

Attributes [hide]

Azzakh Hshhsstoroth, Male Dragonborn Rogue 4
Medium (6'5") Dragonborn, Chaotic Good (CR 4)
Armor Class 11
Hit Points 25 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)12 (+1) 12 (+1)10 (+0)
Skills Animal Handling +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 400 gp. Chrysoprase (80 gp). Hematite (15 gp). Lapis lazuli (15 gp). Alexandrite (1000 gp).


Social Check DCs


Halimath Koehlanna, Male Half-Elf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he has the majority of his body covered in plate. He has moderate length golden hair. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Half-Elf in existence. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Halimath was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Barber hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To prove his worth to the world.

Ideals: Justice. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Barber

Voice: Nasally tone

Attributes [hide]

Halimath Koehlanna, Male Half-Elf Druid 8
Medium (5'5") Half-Elf, True Neutral (CR 8)
Armor Class 11
Hit Points 51 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 14 (+2)17 (+3) 15 (+2)12 (+1)
Skills Persuasion +4, Stealth +4
Senses Passive Perception 12
Languages Common, Elven, Draconic, Sylvan, Dwarven
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13643320

Possessions: Just what you see.


Social Check DCs


Sammal Ennui, Male Tiefling [Permalink]

Personal [hide]

Description: He tends to wear a green poncho over his likewise colored trousers and shirt. He is portly but not overly obese. His silver hair is drawn into a tight pony tail with a card scrunchie. He is baby faced.

Personality: Overbrimming with self-confidence, Sammal isn't afraid of most anything. He has a strong dislike to people who do not believe in Tiefling unity. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. His parents enrolled him in a Aristocrat school at a young age so that he could practice his arcane talents. He bought a nunchaku and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Fighting, Artistic, Gifted. Bonds: Nature. Occupation: Detective

Voice: Ums and uhs a lot

Attributes [hide]

Sammal Ennui, Male Tiefling Aristocrat 2
Medium (6'2") Tiefling, True Neutral (CR 2)
Armor Class 13
Hit Points 10 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 10 (+0)14 (+2) 13 (+1)19 (+4)
Skills Deception +6, Investigation +4
Senses Passive Perception 11
Languages Common, Celestial, Terran
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3

Possessions: 290 gp. 1 Magnifying glass.


Social Check DCs

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