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NPC Generator

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Advanced [show]


Silvo Glenfellow, Male Halfling [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He prefers to wear flannel. His golden hair is drawn into a tight pony tail with a dagger scrunchie. His violet eyes are passionate and lively.

Personality: He exudes charisma. He is a tour de force of persuasion. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Born to a Mortician, his father struggled to pay the bills. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has gone from town to town working and never settling down anywhere, but has fallen for a local Mortician. He hasn't told them the truth, but wants to settle down with them.

Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world

Ideals: Athletic, Impeccable. Flaws: Impulsive. Bonds: Attractive, Poor. Occupation: Merchant

Voice: Pronounces O like U

Attributes [hide]

Silvo Glenfellow, Male Halfling Barbarian 6
Small (3'2") Halfling, Lawful Good (CR 6)
Armor Class 14
Hit Points 59 (6d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 16 (+3)9 (-1) 12 (+1)13 (+1)
Skills Arcana +2, Investigation +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3

Possessions: 7000 sp. Alexandrite (1400 gp).


Social Check DCs


Justin Sherman, Male Half-Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is wearing a long, black cloak. His silver hair is matted, messy, and big. He has a tattooed face.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He has a minor phobia of water and hates getting wet.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Justin grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Justin. Being a Apothecary kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Meet up once more with his childhood friend; and he feels that his past leaves him morally obligated to help

Flaws: Ugly, Depressed, Fearful, Disease. Bonds: Criminal record, Adventurer. Occupation: Apothecary

Voice: Sighs a lot, exhausted

Attributes [hide]

Justin Sherman, Male Half-Elf Bard 4
Medium (5'11") Half-Elf, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)15 (+2) 12 (+1)14 (+2)
Skills Intimidation +4, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Auran, Infernal
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 200 gp. Brown-green garnet (90 gp). Silver pearl (90 gp). Sard (20 gp). Black pearl (400 gp). 1 Minor magic item.


Social Check DCs


Sun In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has no fur. His blue eyes lackadaisically let the world flow into them.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is skeptical of what others tell him and is slow to trust.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. Through the years after Sun was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Sun's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Sun and his spouse have recently divorced.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Flaws: Ugly, Antagonistic, Shy. Bonds: Poor, Religious. Occupation: Roofer

Voice: Boston accent

Attributes [hide]

Sun In the Wind, Male Tabaxi Fighter 11
Medium (6'0") Tabaxi, Neutral Evil (CR 11)
Armor Class 11
Hit Points 81 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)13 (+1) 16 (+3)14 (+2)
Skills Nature +5, Survival +7
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1

Possessions: 800 gp. Tiger eye turquoise (10 gp). Red-brown spinel (40 gp). Aquamarine (1000 gp). Freshwater pearl (10 gp). Fire opal (1500 gp). Moss agate (10 gp). Amber (40 gp). Banded agate (10 gp). Deep blue spinel (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Patrick Tiltathana, Male Half-Elf [Permalink]

Personal [hide]

Description: He has a missing right arm. He is renowned for his bright tan suits and hats. His brown hair is thinning but still full. His fierce blue eyes like to dwell on things.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. Energy wise he seems alert and responsive.

History: His father raised him in a mountain cabin. Over the years he perfected his riding and shooting skills. He has set out to sabotage the competition.

Motivation: Marry his sister to traveling adventurers; and find a way to reverse the transformation of his sister

Ideals: Professionalism. Bonds: Guardian, Nature, Job, Family. Occupation: Brewer

Voice: Booming voice

Attributes [hide]

Patrick Tiltathana, Male Half-Elf Wizard 3
Medium (5'10") Half-Elf, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)12 (+1) 10 (+0)14 (+2)
Skills Nature +3, Stealth +3
Senses Passive Perception 10
Languages Common, Elven, Terran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 700 sp. 1 Silk rope. 1 Crowbar. 1 Magnifying glass.


Social Check DCs

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