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NPC Generator

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Advanced [show]


Percival Barlow, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is dressed in an above average manner. He has a small bristly mustache and wavy red hair. His eyes are a pleasant gray.

Personality: Overbrimming with self-confidence, Percival isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He does not trust anyone and sleeps with one eye open.

History: He was born the only child of a wealthy merchant. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Retire the richest man in the south; and meet up once more with his childhood friend

Ideals: Impeccable, Entrepeneur. Flaws: Insomniac. Bonds: Attractive, Adventurer. Occupation: Scribe

Voice: Draws out vowels

Attributes [hide]

Percival Barlow, Male Human Warlock 9
Medium (5'11") Human, Lawful Good (CR 9)
Armor Class 14
Hit Points 53 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 13 (+1)14 (+2) 16 (+3)13 (+1)
Skills Nature +5, Stealth +7
Senses Passive Perception 13
Languages Common, Terran, Goblin
Attacks Melee +3 / 3d4+0, Ranged +7 / 3d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332222

Possessions: 1200 gp. Blue sapphire (700 gp). Black opal (700 gp). Iolite (80 gp). Black pearl (1600 gp). Jade (80 gp).


Social Check DCs


Cask In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His beige fur has been sun bleached extensively. His eyes are a pleasant copper.

Personality: He is extraordinarily eccentric. Cask is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He is a Yochlol in disguise. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Recently he has begun working with bootleggers and crooks.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Athletic. Flaws: Insane. Bonds: Family, Adventurer, Criminal record. Occupation: Shipwright

Voice: Low range voice

Attributes [hide]

Cask In the Wind, Male Tabaxi Druid 10
Medium (6'1") Tabaxi, True Neutral (CR 10)
Armor Class 12
Hit Points 47 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)14 (+2) 15 (+2)13 (+1)
Skills Acrobatics +6, Religion +6
Senses Passive Perception 12
Languages Common, Aquan, Infernal
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14644332

Possessions: 1700 gp.


Social Check DCs


Nordak Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His auburn hair is kept up in a ponytail inside a feathered hat. His violet eyes have a joyful gleam in them most of the time.

Personality: A deeply religious man he believes everything happens for a reason. He enjoys reading and quiet.

History: He was born in the south. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and his religion dominates his actions

Ideals: Logical. Flaws: Ugly. Bonds: Religious, Immigrant, Debt. Occupation: Doctor

Voice: Nasally tone

Attributes [hide]

Nordak Torevir, Male Dwarf Commoner 7
Medium (3'11") Dwarf, Neutral Good (CR 7)
Armor Class 10
Hit Points 32 (7d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)16 (+3) 13 (+1)13 (+1)
Skills Perception +4, Religion +6
Senses Passive Perception 16
Languages Common, Dwarven, Aquan, Giant, Goblin
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1

Possessions: 700 gp. Banded agate (12 gp). Rhodochrosite (12 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Riardon Iranapha, Male Elf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a yellow collared shirt and red pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. His red hair is matted, messy, and big. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is skeptical of what others tell him and is slow to trust.

History: Born in the south his family was never financially stable. Cursed with lycanthropy at a very young age, Riardon has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To get a good night's sleep; and he's looking for his big break

Flaws: Ugly, Insomniac, Disease, Shy. Bonds: Poor. Occupation: Barkeep

Voice: Farmer accent

Attributes [hide]

Riardon Iranapha, Male Elf Monk 3
Medium (5'5") Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 8 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 9 (-1)16 (+3) 14 (+2)17 (+3)
Skills Athletics +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Elven, Goblin, Auran, Terran
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4

Possessions: Just what you see.


Social Check DCs

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