Oppleby Murnig, Male Gnome [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has shaved his head bald. His eyes, though not visible through his cowl, are gray.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He has a habit of throwing himself into exceedingly dangerous situations.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When money was particularly tight he was walking through alleys when he overheard a Junk Dealer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: To prove his worth to the world.
Ideals: Gifted. Flaws: Shy, Impulsive. Bonds: Attractive, Poor. Occupation: Junk Dealer
Voice: Sleepy voice
Attributes [hide]
Small (3'4") Gnome, True Neutral (CR 1)
Armor Class 14
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 12 (+1) | 15 (+2) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Elven, Goblin
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 160 gp.
Silent Of Dragons, Male Tabaxi [Permalink]
Personal [hide]
Description: This slender man stands about 6'10". He wears a fancy black suit. He keeps his long black fur kept up in a rat tail. His hazel eyes are slightly larger than normal.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: Silent was born the youngest of three triplets. He helped his father out around the business and became quite the natural. He has set out to sabotage the competition.
Motivation: Balancing his hectic life and new Bather responsibilities is difficult; and wants to work out more often
Ideals: Opinionated, Athletic. Bonds: Attractive, Family, Job. Occupation: Bather
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'10") Tabaxi, Neutral Good (CR 8)
Armor Class 14
Hit Points 54 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 19 (+4) | 11 (+0) | 11 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 2d10+4, Ranged +7 / 2d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 1000 gp. Jade (110 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Silvo Smoothhands, Male Halfling [Permalink]
Personal [hide]
Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He is well dressed, but even with his fine clothing he looks run-down. He has dyed his greying auburn hair a little too much giving a sharp auburn color. His violet eyes lackadaisically let the world flow into them.
Personality: Silvo is depressed about a lot of things. He tends to be a nihilist. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was very strict, and drilled into him lessons on being the perfect gentleman. Due to his spouse's obsession with being a Jeweler they were divorced and he won custody of their son. He worked as a Weaver, and he later adopted a second son.
Motivation: Wants to raise his children well; and to reunite with his absent father
Ideals: Athletic, Impeccable. Flaws: Depressed. Bonds: Family, Military. Occupation: Weaver
Voice: Timid voice
Attributes [hide]
Small (2'10") Halfling, Chaotic Good (CR 6)
Armor Class 13
Hit Points 57 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 15 (+2) | 10 (+0) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: 7000 sp. Moss agate (12 gp). Moss agate (12 gp). 1 Minor magic item. 1 Minor magic item.
Aldous Xistsrith, Male Half-Elf [Permalink]
Personal [hide]
Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is wearing colorful clothing, dressed as a Seamstress. His auburn hair and beard is wavy and long. His blue eyes have a joyful gleam in them most of the time.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. As long as the job gets done he does not care how it got done.
History: Aldous was raised in a hard working conservative environment. Aldous was born on a far western forest where he grew up under the tutelage of his mother, an expert Seamstress. He inherited the family business which he has now maintained for 11 years.
Motivation: A strong sense of loyalty to Half-Elven people; and expand his business
Ideals: Professionalism. Flaws: Ugly, Antagonistic, Racist. Bonds: Job, Immigrant. Occupation: Seamstress
Voice: High pitched, excited
Attributes [hide]
Medium (4'10") Half-Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 15 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 15 (+2) | 10 (+0) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 400 gp.
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