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NPC Generator

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Advanced [show]


Eiravel Wasanthi, Male Elf [Permalink]

Personal [hide]

Description: This man wears very tight pants and wife beaters, though occasionally he sports a black coat. He is muscular with a powerful set of arms. He has shaved his head bald. He is very pretty but has cold, dead eyes.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He never wears the same outfit twice, unless he absolutely has to.

History: His mother raised him in a mountain cabin. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Elves became a terror of the countryside. He has never given up on his writing dream.

Motivation: He seems to be bored by most things; and elven compassion

Ideals: Philantrophist, Artistic, Gifted. Bonds: Attractive, Nature. Occupation: Jeweler

Voice: Mousy voice

Attributes [hide]

Eiravel Wasanthi, Male Elf Warlock 8
Medium (5'4") Elf, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 52 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)13 (+1) 16 (+3)12 (+1)
Skills Acrobatics +5, Intimidation +4
Senses Passive Perception 13
Languages Common, Elven, Infernal
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Don Gracey, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He wears a custom-built plate barding that's adorned with tan lining and desert motifs, marred by beers. His long brown hair reaches down to his waist. His violet eyes peer out from beneath his broad tan hat.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is a ruthless business man, a trait he acquired from his father.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His father worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled father and took his father's old job. He was granted necromantic powers by his dying brother.

Motivation: Marry his brother to traveling adventurers; and doesn't want to be a roofer and was forced into it by his family

Ideals: Disciplined, Entrepeneur, Gifted. Flaws: Ugly. Bonds: Family. Occupation: Roofer

Voice: Draws out vowels

Attributes [hide]

Don Gracey, Male Human Warlock 1
Medium (5'9") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)12 (+1) 13 (+1)13 (+1)
Skills Animal Handling +3, Stealth +3
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11210

Possessions: 700 sp. Chrysoprase (40 gp). 3 Thunderstones.


Social Check DCs


Aramil Ofandrus, Male Elf [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He is wearing a long, red, dusty cloak. His tied-back hair is golden. His violet eyes are passionate and lively.

Personality: He is calm most of the time but flees social interaction. He has a minor phobia of water and hates getting wet.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Elves became a terror of the countryside. He is searching for what he claims is his rightful reward.

Motivation: He is not mentally stable, and does not behave rationally; and he is terrified, and will act out of fear

Ideals: Gifted. Flaws: Ugly, Shy, Fearful, Insane. Bonds: Adventurer. Occupation: Mayor

Voice: Pronounces difficult words wrong

Attributes [hide]

Aramil Ofandrus, Male Elf Warrior 3
Medium (5'1") Elf, Chaotic Good (CR 3)
Armor Class 14
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 14 (+2)13 (+1) 17 (+3)15 (+2)
Skills Athletics +2, Survival +5
Senses Passive Perception 13
Languages Common, Elven, Goblin
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +5

Possessions: 2000 sp. Blue star sapphire (800 gp). Moss agate (5 gp).


Social Check DCs


Sethrekar Caavylteradyn, Male Dragonborn [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright grey and blue, and wears rings and necklaces with large, colorful gems. He is bristling with hidden weapons, mostly glaives and greatswords. His silver crest is greasy and uncared for. He wears round tiny glasses practically rammed into his face.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is frequently practicing swordplay.

History: He got into the Fortune-teller business at a young age. He helped his mother out around the business and became quite the natural. He has achieved small success as a Fortune-teller.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Ugly. Bonds: Rich, Criminal record, Military, Job. Occupation: Fortune-teller

Voice: Shortens vowels

Attributes [hide]

Sethrekar Caavylteradyn, Male Dragonborn Barbarian 1
Medium (6'3") Dragonborn, True Neutral (CR 1)
Armor Class 10
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 12 (+1)9 (-1) 12 (+1)10 (+0)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3

Possessions: 6000 cp. Onyx (80 gp).


Social Check DCs

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