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NPC Generator

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Advanced [show]


Silvo TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He wears dull red sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed falchion, just in case, marred by beers. He has dyed his greying golden hair a little too much giving a sharp golden color. He wears an eyepatch.

Personality: He is very quiet and rarely speaks above a whisper. Silvo is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. A freak accident while working with his Masseuse father left him crippled. He has since lost track of the people in his past.

Motivation: Doesn't want to be a Cartwright and was forced into it by his family.

Flaws: Ugly, Shy, Disease. Bonds: Family, Slave. Occupation: Cartwright

Voice: Russian accent

Attributes [hide]

Silvo TellPenny, Male Halfling Aristocrat 6
Small (2'11") Halfling, Lawful Evil (CR 6)
Armor Class 13
Hit Points 29 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 12 (+1)14 (+2) 13 (+1)13 (+1)
Skills Animal Handling +4
Senses Passive Perception 11
Languages Common, Halfling, Draconic, Elven
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 60000 cp. Citrine (70 gp). Carnelian (70 gp). Hematite (15 gp). Jasper (70 gp).


Social Check DCs


Broce Miggledy, Male Gnome [Permalink]

Personal [hide]

Description: He wears a fancy pastel suit. His attire stands in sharp contrast to his bastard sword, which is beautifully polished and possesses an ornate carving of a skull on it. He wears his red hair down. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born in a small desert village. While studying, he fell in love. They married and had a son. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it.

Ideals: Optimist, Fighting. Bonds: Attractive, Enemies, In love, Nature. Occupation: Bounty Hunter

Voice: Sighs a lot, exhausted

Attributes [hide]

Broce Miggledy, Male Gnome Warlock 14
Small (3'3") Gnome, True Neutral (CR 14)
Armor Class 10
Hit Points 98 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 12 (+1)15 (+2) 14 (+2)15 (+2)
Skills Acrobatics +4, Perception +7
Senses Passive Perception 17
Languages Common, Gnome, Gnoll, Infernal
Attacks Melee +6 / 4d6+1, Ranged +4 / 4d6-1, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15433333

Possessions: 6000 gp. Golden circlet with four aquamarines (1000 gp). Cloth of gold vestments (160 gp). Fire opal pendant on a fine gold chain (1400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Balimaar Abram, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He has a large white mantle and cape that has been intricately interwoven into his brown robe. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. He is baby faced.

Personality: He can speak with the recently deceased. He never wears the same outfit twice, unless he absolutely has to.

History: He was born to loving parents in a slum to the north. His parents enrolled him in a Fighter school at a young age so that he could practice his psionic talents. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Wants his loneliness to end; and he would like to get married and retire

Ideals: Gifted, Artistic. Bonds: Poor, Family, Has a crush. Occupation: Assassin

Voice: Speaks like tongue is numb

Attributes [hide]

Balimaar Abram, Male Human Fighter 1
Medium (5'8") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)14 (+2) 16 (+3)13 (+1)
Skills Performance +3, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Gnoll, Goblin
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 200 sp. Tiger eye turquoise (7 gp).


Social Check DCs


Aldous Lindsay, Male Human [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His skin is fair and his fingers are delicate and long. His black hair is cut short. He is baby faced.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He comes from a rich northern family. Aldous was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Aldous decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and to end his boredom

Flaws: Mundane, Fearful. Bonds: Rich, Criminal record. Occupation: Laborer

Voice: Low range voice

Attributes [hide]

Aldous Lindsay, Male Human Wizard 3
Medium (5'5") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 18 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)13 (+1) 13 (+1)16 (+3)
Skills Acrobatics +2, Perception +3
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 100 gp.


Social Check DCs

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