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NPC Generator

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Advanced [show]


Hamil Underbough, Male Halfling [Permalink]

Personal [hide]

Description: He wears a fancy green suit. His hair, while still mostly golden, has prominent grey streaks. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He never wears the same outfit twice, unless he absolutely has to.

History: Hamil hails from a village terrorized by illithids. He helped his father out around the business and became quite the natural. He became a Carter soon after.

Motivation: Halfling compassion; and balancing his hectic life and new carter responsibilities is difficult

Ideals: Artistic. Flaws: Terse, Racist. Bonds: Attractive, Enemies, Job. Occupation: Carter

Voice: Hard of hearing, loud

Attributes [hide]

Hamil Underbough, Male Halfling Bard 6
Small (3'2") Halfling, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 49 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 16 (+3)16 (+3) 14 (+2)11 (+0)
Skills Persuasion +3, Religion +6
Senses Passive Perception 12
Languages Common, Halfling, Celestial, Aquan, Infernal
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143320000

Possessions: 3000 sp. Aquamarine (1500 gp). Carnelian (80 gp). Rock crystal (80 gp).


Social Check DCs


River Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears clothing that is held on in multiple layers but all of it is in poor condition. He has no fur. He wears a mask on his face.

Personality: River hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He is able to fit into much smaller and tighter spaces than normal.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He has had some formal dancing training, and achieved minor success. He was granted divine powers by his dying brother.

Motivation: Doesn't want to be a Shoemaker and was forced into it by his family; and doesn't want to be a shoemaker and was forced into it by his family

Ideals: Artistic, Gifted. Flaws: Ugly. Bonds: Poor. Occupation: Shoemaker

Voice: Low and grunting

Attributes [hide]

River Candle, Male Tabaxi Barbarian 3
Medium (6'7") Tabaxi, Chaotic Good (CR 3)
Armor Class 11
Hit Points 27 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)10 (+0) 12 (+1)18 (+4)
Skills Investigation +2, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. Sard (70 gp). Sardonyx (70 gp). Alexandrite (700 gp).


Social Check DCs


Nelkin Hilltopple, Male Halfling [Permalink]

Personal [hide]

Description: A middle-aged man, he tends to wear a large tan jacket, and is pretty ugly. He has moderate length blonde hair. He has violet eyes and a tan hat with a green feather.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He pushes his goals aggressively. He is also a coward if confronted.

History: Sold as a small child to a wizard, Nelkin was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC; and he is wracked by social anxiety

Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Fearful. Bonds: Mentor, Immigrant. Occupation: Slave Trader

Voice: Raspy

Attributes [hide]

Nelkin Hilltopple, Male Halfling Fighter 4
Small (3'1") Halfling, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)13 (+1) 10 (+0)15 (+2)
Skills Arcana +3, Survival +2
Senses Passive Perception 10
Languages Common, Halfling, Orc
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 13000 sp. 1 Minor magic item.


Social Check DCs


Solomon Callan, Male Half-Elf [Permalink]

Personal [hide]

Description: This man tends to wear a large red jacket, and sports empty pouches on his belt. He is bald on top and has large chestnut tufts of hair around his ears. His face is covered beneath a completely black helmet.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Solomon hails from a village terrorized by drow. Solomon was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Solomon decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Someone believes him a fraud.

Ideals: Logical. Flaws: Ugly. Bonds: Criminal record, Adventurer, Enemies. Occupation: Assassin

Voice: High pitched and raspy

Attributes [hide]

Solomon Callan, Male Half-Elf Cleric 6
Medium (5'10") Half-Elf, Chaotic Evil (CR 6)
Armor Class 10
Hit Points 51 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 18 (+4)14 (+2) 18 (+4)18 (+4)
Skills Perception +7, Stealth +3
Senses Passive Perception 13
Languages Common, Elven, Celestial, Terran
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15533200000

Possessions: 200 gp. Brass mug with jade inlays (100 gp). Embroidered and bejeweled glove (1000 gp).


Social Check DCs

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