Hamil Wildcloak, Male Halfling [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He is an epitome of beauty. His hair is long and auburn with streaks of silver, and is pulled back with small black clips. His beard is silver, braided, and well cared for. His face is covered beneath a completely black helmet.
Personality: He loves telling others what to do and how they should feel about things. He is used to getting what he wants. In part because he is a meticulous planner.
History: He got into the Armorer business at a young age. He found a children's book about a Halfling Cleric who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Wants to open a new tavern.
Ideals: Opinionated, Professionalism. Bonds: Attractive, Job, Adventurer. Occupation: Armorer
Voice: Laughs frequently while speaking
Attributes [hide]
Small (3'2") Halfling, Chaotic Neutral (CR 8)
Armor Class 12
Hit Points 61 (8d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 15 (+2) | 9 (-1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 3 | 3 |
Possessions: 6000 sp. Red garnet (60 gp).
Frug Gimlen, Male Gnome [Permalink]
Personal [hide]
Description: 3'6" and muscular, this southern man prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His hair is always cut to a buzz. His eyes are blue and catlike.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. His job bores him to no end. He has decided to make it more interesting.
History: Sold as a small child to a brothel owner, Frug was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was an athlete and attended two major summer competitions. He never won. Being a Masseuse kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He has passion for adventuring and risk; and he has decided he is irredeemable
Ideals: Athletic. Flaws: Shy. Bonds: Rich, Adventurer, Criminal record, Mentor. Occupation: Masseuse
Voice: Complex vocabulary, royal
Attributes [hide]
Small (3'6") Gnome, Lawful Evil (CR 14)
Armor Class 11
Hit Points 150 (14d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 20 (+5) | 9 (-1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Gnome
Attacks Melee +5 / 4d6+0, Ranged +5 / 4d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 2000 gp.
Gennal Galanodel, Male Elf [Permalink]
Personal [hide]
Description: He wears a blue armored body suit, with a simple pastel line shooting up and back down. He carries with him a set of scimitars on his belt, each one with a amber on the hilt. He keeps his brown hair in a pixie cut. His brown eyes dart from person to person.
Personality: Eccentric and domineering, Gennal will drive conversation. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Architect arts, while his mother instructed him in etiquette, music and courtly manner. In his 12th year, his parents were killed by a gnolls raid, leaving Gennal alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.
Motivation: A deep hatred of gnolls; and he wants revenge against gnolls
Ideals: Fighting, Extrovert. Bonds: Enemies, Rich. Occupation: Architect
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'1") Elf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 17 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 14 (+2) | 12 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 5000 cp.
Kipper Nopenstallen, Male Gnome [Permalink]
Personal [hide]
Description: A 3'6" eastern man, he wears bulky pastel painted plate armor. He has a very tight haircut. He has a tattooed face.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is lazy, self-centered, vain, and jealous.
History: The child of eastern immigrants he idolized his father. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He left for the east, certain he would find work there.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and seeks redemption
Flaws: Selfish, Antagonistic. Bonds: Attractive, Immigrant, Criminal record. Occupation: Mayor
Voice: Aggressive tone
Attributes [hide]
Small (3'6") Gnome, Lawful Evil (CR 4)
Armor Class 13
Hit Points 36 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 16 (+3) | 16 (+3) | 12 (+1) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Draconic, Druidic, Celestial
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 |
Possessions: 3000 cp. 3 Acid flasks. 3 Tanglefoot bags.
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Their contribution stands as a beacon of hope for all adventurers!