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NPC Generator

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Advanced [show]


Dayereth Floshem, Male Elf [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears suspenders and white workpants. His shirt is yellow, and he wears a heavy white leather apron most of the time. He wears a top hat to cover his moderate length black hair. His amber eyes dart from person to person to random spaces in the air.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is a logical person and will generally grow upset if things defy logic and science.

History: Born in the north to a Shipwright, Dayereth learned a great deal about his father's area of expertise. As a young adult he joined a group advocating for an improvement in Elven conditions. He tends to his Shipwright job now, and dutifully fulfills any obligations he has.

Motivation: Wants to open a new tavern; and a strong sense of loyalty to elven people

Ideals: Gifted, Logical. Flaws: Racist. Bonds: Job. Occupation: Shipwright

Voice: Jittery and nervous

Attributes [hide]

Dayereth Floshem, Male Elf Paladin 3
Medium (4'9") Elf, Neutral Good (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 10 (+0)11 (+0) 10 (+0)14 (+2)
Skills Arcana +2, Survival +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 90 pp.


Social Check DCs


Tree Of Stars, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears clothing that is held on in multiple layers but all of it is in poor condition. He is muscular with a powerful set of arms. His black fur has been sun bleached extensively. His green eyes lackadaisically let the world flow into them.

Personality: He is fixated on the number 96. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He plays an instrument quite well.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A freak accident while working with his Adventurer father left him crippled. He is untrained/undisciplined, which makes him dangerous.

Motivation: Sabotage a competitor.

Ideals: Artistic, Gifted. Flaws: Insane, Disease. Bonds: Poor. Occupation: Mercenary

Voice: Ums and uhs a lot

Attributes [hide]

Tree Of Stars, Male Tabaxi Warlock 4
Medium (5'0") Tabaxi, Neutral Evil (CR 4)
Armor Class 12
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 11 (+0)15 (+2) 12 (+1)10 (+0)
Skills Arcana +4, Athletics +1
Senses Passive Perception 11
Languages Common, Ignan, Halfling
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322000

Possessions: 500 gp. 1 Healer’s kit. 1 Silk rope.


Social Check DCs


Valorean Lhamboldennish, Male Dragonborn [Permalink]

Personal [hide]

Description: A moderately attractive man, he is constantly adorned with expensive silk clothing, often dyed in bright brown and black, and wears rings and necklaces with large, colorful gems. His gold crest is heavily combed to the right. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gold.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born at the edge of vast desert. His childhood dream was to be a Navigator, but he was a colossal failure. He bought a flail and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To be a Navigator again; and wants to open a new tavern

Ideals: Philantrophist. Flaws: Disease. Bonds: Rich, Attractive, Nature, Job. Occupation: Map Maker

Voice: Scottish accent

Attributes [hide]

Valorean Lhamboldennish, Male Dragonborn Adept 6
Medium (6'3") Dragonborn, Neutral Good (CR 6)
Armor Class 10
Hit Points 32 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 15 (+2)14 (+2) 13 (+1)10 (+0)
Skills Animal Handling +4, Stealth +3
Senses Passive Perception 11
Languages Common, Druidic, Undercommon
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123310

Possessions: 10000 cp. 2 Antitoxin. 4 Tanglefoot bags. 1 Thunderstones. 2 Antitoxin.


Social Check DCs


Gunter Hornsby, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'4" and is a bit bulky. He is very muscular particularly in the legs. He wears a robe, a symbol of his god around his neck, and a halberd on his belt. His hair is greying and his face has many wrinkles. His eyes are blue and catlike.

Personality: Stoic and calm, he prefers to meditate than take action. The war was a terrible time for him, and Gunter does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted divine powers by his dying brother.

Motivation: He wants nothing more than to rejoin the army; and he feels kind of lost in life

Ideals: Fighting, Disciplined, Gifted. Flaws: Depressed. Bonds: Military. Occupation: Guard

Voice: Spits words with contempt

Attributes [hide]

Gunter Hornsby, Male Human Monk 1
Medium (6'4") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 16 (+3)14 (+2) 14 (+2)11 (+0)
Skills History +4, Insight +4
Senses Passive Perception 12
Languages Common, Ignan, Aquan
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 6000 cp.


Social Check DCs

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