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NPC Generator

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Advanced [show]


Moon Of Claws, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has no fur. His yellow eyes are slightly larger than normal.

Personality: He is overprotective of those who hire his services. He receives visions of the future at random moments

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To get a good night's sleep; and to clean up the streets

Ideals: Gifted. Flaws: Ugly, Disease, Insomniac. Bonds: Rich, Guardian. Occupation: Junk Dealer

Voice: Sensual and smooth

Attributes [hide]

Moon Of Claws, Male Tabaxi Wizard 9
Medium (5'6") Tabaxi, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 32 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)11 (+0) 15 (+2)14 (+2)
Skills History +3, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1144

Possessions: 1600 gp.


Social Check DCs


Sweet Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: This tall, slender man wears loose pants and a collared shirt complete with sweater beneath his coat. His yellow fur is drawn into a tight pony tail with a skull scrunchie. He wears round tiny glasses practically rammed into his face.

Personality: He loves telling others what to do and how they should feel about things. He is a bit of a xeno-phobe, disliking non-Tabaxis.

History: He was born several months after his mother was called into army service. As a young adult he joined a group advocating for an improvement in Tabaxi conditions. He has built up a small fortune and can afford his own way.

Motivation: He seems to be bored by most things; and money/treasure

Ideals: Opinionated. Flaws: Racist, Mundane. Bonds: Military, Rich. Occupation: Doctor

Voice: Scottish accent

Attributes [hide]

Sweet Shore, Male Tabaxi Sorcerer 7
Medium (5'8") Tabaxi, Chaotic Neutral (CR 7)
Armor Class 13
Hit Points 45 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 17 (+3)13 (+1) 8 (-1)18 (+4)
Skills Arcana +4, Insight +2
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126664

Possessions: 1200 gp.


Social Check DCs


Ahrim Silence, Male Tiefling [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears tight fighting clothing, which leaves very little to the imagination. He wears a top hat to cover his moderate length red hair. His eyes are silver.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is a logical person and will generally grow upset if things defy logic and science.

History: The child of a Assassin, who enjoyed hunting, Ahrim was taken on many hunting expeditions. His mother took him hunting and taught him how to get in the mind of other creatures. He is searching for what he claims is his rightful reward.

Motivation: A need for knowledge about a nearby landmark; and to share knowledge with the world

Ideals: Fighting, Logical. Flaws: Ugly. Bonds: Adventurer, Nature. Occupation: Adventurer

Voice: Indian accent

Attributes [hide]

Ahrim Silence, Male Tiefling Warlock 2
Medium (6'1") Tiefling, Neutral Evil (CR 2)
Armor Class 9
Hit Points 19 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 15 (+2)12 (+1) 12 (+1)17 (+3)
Skills Acrobatics +1, Deception +5
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11220

Possessions: 100 gp. 1 Half-Plate.


Social Check DCs


Warryn Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: He wears a fancy blue suit. His long black hair is drawn into a two foot long braid. His gray eyes dart from person to person.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He would rather hide behind his crafts than deal with other people.

History: Born to a pair of adventurers, Warryn grew up listening to his father's many stories. Cursed with vampirism at a very young age, Warryn has worked very hard to control his curse. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He's looking for his big break; and a need for knowledge about a nearby landmark

Ideals: Artistic. Flaws: Shy, Disease. Bonds: Attractive, Enemies, Adventurer. Occupation: Shoemaker

Voice: Speaks fast with a slight lisp

Attributes [hide]

Warryn Horcusporcus, Male Gnome Monk 3
Small (3'4") Gnome, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 26 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 17 (+3)14 (+2) 13 (+1)9 (-1)
Skills Insight +3, Persuasion +1
Senses Passive Perception 11
Languages Common, Gnome, Aquan, Halfling
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs

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