Vonbin Ironfist, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a yellow coat over a brown low-cut shirt, and a broad hat upon his head. His brown hair is braided into rings. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: His parents moved while he was still in utero so he is the first generation to be born here. Vonbin was born on a far western island where he grew up under the tutelage of his mother, an expert Fisher. He has been a successful dealer in antiques buying low and selling high.
Motivation: He is content; and to end his boredom
Ideals: Philantrophist, Entrepeneur. Flaws: Mundane. Bonds: Has a crush, Immigrant. Occupation: Fisher
Voice: Scottish accent
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Evil (CR 5)
Armor Class 9
Hit Points 31 (5d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 8 (-1) | 19 (+4) | 11 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: 400 gp.
Mantus Victory, Male Tiefling [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a tan costume with the symbols of the sun god on his torso. His dark red hair is drawn into a tight pony tail with a rose scrunchie. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Sold as a small child to a necromancer, Mantus was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When Mantus reached his early adolescence his Tiefling father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He is untrained/undisciplined, which makes him dangerous.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Athletic. Flaws: Insane, Ugly. Bonds: Military, Mentor. Occupation: Layabout
Voice: Boston accent
Attributes [hide]
Medium (5'5") Tiefling, Neutral Evil (CR 3)
Armor Class 12
Hit Points 12 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 15 (+2) | 9 (-1) | 17 (+3) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Orc, Druidic, Auran
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 4000 cp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.
Darrow Littlefoot, Male Halfling [Permalink]
Personal [hide]
Description: He is in excellent shape and very much looks the part of a Dyer. His hair is short and black. His eyes, though not visible through his cowl, are brown.
Personality: While he acts the brute, he is far gentler than he would appear. He does not believe in violence as a means to an end. He is a dedicated Dyer but believes his peers are too gung-ho.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He struck it rich when he found rare goods in large quantities. He has set out to sabotage the competition.
Motivation: He is unsatisfied with his job; and money/treasure
Ideals: Athletic, Fighting, Pacifist. Bonds: Job, Rich. Occupation: Dyer
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Small (3'2") Halfling, Lawful Good (CR 12)
Armor Class 15
Hit Points 113 (12d12)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 18 (+4) | 12 (+1) | 17 (+3) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Halfling, Auran, Gnoll, Sylvan
Attacks Melee +5 / 3d10+1, Ranged +8 / 3d10+4, Grapple +4
Possessions: 2000 gp. Malachite (13 gp). Black pearl (500 gp). Carnelian (80 gp). Rhodochrosite (13 gp).
Abad Wisdom, Male Tiefling [Permalink]
Personal [hide]
Description: 6'2" and lanky with angular features, he is an attractive figure. He wears dark leathers with embroidery. He has wavy brown hair. His eyes are likewise red.
Personality: He acts crazy and hedonistic. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was always a brilliant, if unscrupulous mind. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Logical. Flaws: Hedonist, Fearful, Insane. Bonds: Attractive. Occupation: Fortune-teller
Voice: Boston accent
Attributes [hide]
Medium (6'2") Tiefling, Chaotic Neutral (CR 13)
Armor Class 12
Hit Points 93 (13d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 14 (+2) | 15 (+2) | 12 (+1) | 15 (+2) | 19 (+4) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 4d4+0, Ranged +6 / 4d4+2, Grapple +8
Possessions: 4000 gp. Jasper (60 gp). Malachite (7 gp). Star rose quartz (60 gp). Deep blue spinel (1300 gp). Obsidian (7 gp). Smoky quartz (60 gp). Black pearl (1300 gp). Violet garnet (1300 gp). Peridot (60 gp). White opal (1400 gp). Iolite (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

