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NPC Generator

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Advanced [show]


Eberdeb Nopenstallen, Male Gnome [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a black suit, blue shirt, and white tie. He is portly but not overly obese. He wears his hair in dreadlocks. His thin eyebrows rest above his beady green eyes.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was raised by priests from a young age. He helped his father out around the business and became quite the natural. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to open a new tavern; and he is compelled to act according to his religious beliefs

Flaws: Ugly, Shy. Bonds: Job, Religious, Mentor. Occupation: Glassblower

Voice: German accent

Attributes [hide]

Eberdeb Nopenstallen, Male Gnome Barbarian 4
Small (3'7") Gnome, Chaotic Good (CR 4)
Armor Class 15
Hit Points 40 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 14 (+2)11 (+0) 9 (-1)14 (+2)
Skills Deception +4, Sleight of Hand +6
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +6 / 1d10+4, Grapple +4

Possessions: 34000 sp.


Social Check DCs


Hobart Greenleaf, Male Halfling [Permalink]

Personal [hide]

Description: He wears a brown shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 2'10" when asserting himself. He has a blonde handlebar mustache and slicked back blonde hair. He has a dull look in his gray eyes.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He helped his mother out around the business and became quite the natural. He has worked as a Mercenary like his mother before him.

Motivation: Expand his business.

Ideals: Optimist, Fighting. Bonds: Nature, Military, Job. Occupation: Mercenary

Voice: Eastern European accent

Attributes [hide]

Hobart Greenleaf, Male Halfling Druid 12
Small (2'10") Halfling, Lawful Neutral (CR 12)
Armor Class 14
Hit Points 99 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 18 (+4)13 (+1) 11 (+0)19 (+4)
Skills Acrobatics +7, Intimidation +8
Senses Passive Perception 10
Languages Common, Halfling, Gnoll
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +8
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265

Possessions: 2000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Clerebold Dulmage, Male Half-Elf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is wearing colorful clothing, dressed as a Merchant. His hair is short and auburn. His eyes are likewise violet. His teeth are white and perfect.

Personality: He is very quiet and rarely speaks above a whisper. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born to loving parents in a slum to the east. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He's repulsed by the PC; and he's attracted to the pc

Ideals: Justice. Flaws: Shy, Antagonistic. Bonds: Attractive, Poor, Mentor. Occupation: Merchant

Voice: Hard of hearing, loud

Attributes [hide]

Clerebold Dulmage, Male Half-Elf Cleric 5
Medium (5'0") Half-Elf, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 25 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 9 (-1)17 (+3) 9 (-1)13 (+1)
Skills Insight +2, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Elven, Ignan, Druidic, Orc
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Just what you see.


Social Check DCs


Balimaar Martell, Male Half-Elf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears long strands of opal and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His white hair is slicked back into a classic pompadour. His face is covered beneath a completely black helmet.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. A true patriot, Balimaar would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born several months after his mother was called into army service. He has chosen to use the inheritance that was left to him frivolously. He used his abilities to travel the world and help people.

Motivation: Wants to work out more often; and he has money and likes to spend it

Ideals: Athletic, Philantrophist. Bonds: Rich, Military. Occupation: Sage

Voice: High pitched, excited

Attributes [hide]

Balimaar Martell, Male Half-Elf Aristocrat 5
Medium (5'9") Half-Elf, Neutral Evil (CR 5)
Armor Class 9
Hit Points 36 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 14 (+2)15 (+2) 16 (+3)14 (+2)
Skills Acrobatics +2, Investigation +5
Senses Passive Perception 13
Languages Common, Elven, Goblin, Druidic
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +5

Possessions: 800 gp. 1 Full Plate. 1 Full Plate.


Social Check DCs

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