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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Igden Beren, Male Gnome [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Gnomes. His skin is light but he possesses many blue ritualistic tattoos. He wears a black costume with the symbols of the four houses of cards on his torso. He wears his chestnut hair up. His eyes are a pleasant violet.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born into a rich family. From there he went from mercenary job to mercenary job. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is terrified, and will act out of fear; and he's looking for his big break

Ideals: Logical. Flaws: Antagonistic, Fearful. Bonds: Adventurer, Rich. Occupation: Sage

Voice: Dutch accent

Attributes [hide]

Igden Beren, Male Gnome Expert 4
Small (3'7") Gnome, True Neutral (CR 4)
Armor Class 12
Hit Points 29 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)14 (+2) 17 (+3)14 (+2)
Skills Deception +4, History +4
Senses Passive Perception 13
Languages Common, Gnome, Giant, Halfling
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: Red garnet (160 gp). 1 Minor magic item.


Social Check DCs


Foxilon Reedfellow, Male Halfling [Permalink]

Personal [hide]

Description: An older man who wears tight fighting clothing, which leaves very little to the imagination, he is not a threatening figure. His long chestnut hair reaches down to his waist. His eyes are amber and he is always smoking a pipe.

Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Assassin. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Balancing his hectic life and new Assassin responsibilities is difficult; and sabotage a competitor

Ideals: Fighting. Bonds: Attractive, Nature, Rich, Job. Occupation: Assassin

Voice: Jittery and nervous

Attributes [hide]

Foxilon Reedfellow, Male Halfling Adept 16
Small (3'0") Halfling, True Neutral (CR 16)
Armor Class 15
Hit Points 70 (16d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 12 (+1)10 (+0) 12 (+1)12 (+1)
Skills Arcana +5, Sleight of Hand +9
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +6 / 4d10+1, Ranged +9 / 4d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14333

Possessions: 1000 gp. 1 Medium magic item.


Social Check DCs


Reynard Melancon, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a grey and green handkerchief worn on his left side. He has a slight overbite and is overall scrawny. He has done his best to style his golden hair to look like a famous performer. His skin is flawless and his blue eyes scan people very quickly.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is skeptical of what others tell him and is slow to trust.

History: Born in the east to a Scribe, Reynard learned a great deal about his father's area of expertise. His martial abilities were realized during a raid on his village. He's also a talented Barkeep, but doesn't like to broadcast it.

Motivation: An old rival family wants him found; and find a way to reverse the transformation of his sister

Ideals: Philantrophist, Gifted. Flaws: Shy. Bonds: Attractive, Job, Family. Occupation: Scribe

Voice: pre-pubescent

Attributes [hide]

Reynard Melancon, Male Human Barbarian 2
Medium (5'8") Human, Chaotic Good (CR 2)
Armor Class 10
Hit Points 22 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)14 (+2) 10 (+0)13 (+1)
Skills Medicine +2, Nature +4
Senses Passive Perception 10
Languages Common, Abyssal, Draconic
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 70 gp.


Social Check DCs


Bertram Marley, Male Human [Permalink]

Personal [hide]

Description: This western man is generally well dressed albeit a few years behind the times. His clothes are grease stained in places. His long brown hair is drawn into a two foot long braid. His gray eyes dart from person to person to random spaces in the air.

Personality: Cocky and sure of himself, he believes he is the best Shepherd born in the past three hundred years. He pushes his goals aggressively. He is also a coward if confronted.

History: Bertram was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Shepherd. He has drifted from career to career and currently works as a Shepherd.

Motivation: Further expansion of business; and balancing his hectic life and new shepherd responsibilities is difficult

Flaws: Fearful. Bonds: Attractive, Poor, Immigrant, Job. Occupation: Shepherd

Voice: Scratchy, weak

Attributes [hide]

Bertram Marley, Male Human Barbarian 6
Medium (6'2") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 63 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)13 (+1) 11 (+0)15 (+2)
Skills Nature +4, Survival +3
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 3000 sp.


Social Check DCs

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