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NPC Generator

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Advanced [show]


Lone Of Claws, Male Tabaxi [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears tattered old clothes. He wears his gray fur down. His eyes are blue and catlike.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is lazy and tries to find solutions quickly.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His mother had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it.

Flaws: Ugly, Depressed, Lazy, Disease. Bonds: Rich. Occupation: Sellsword

Voice: Thin and wheezing

Attributes [hide]

Lone Of Claws, Male Tabaxi Barbarian 1
Medium (5'0") Tabaxi, Neutral Evil (CR 1)
Armor Class 14
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 12 (+1)11 (+0) 13 (+1)9 (-1)
Skills Acrobatics +6, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +6 / 1d4+4, Grapple +3

Possessions: 70 gp.


Social Check DCs


Five Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears tight fitting clothing which further accentuates his frame. He wears a colorful flower in his red fur. He wears large thick round spectacles.

Personality: He is extraordinarily eccentric. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was raised in a desert tribe. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Herbalist. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is not mentally stable, and does not behave rationally; and obtaining odd cultural tabaxi artifacts is his passion

Flaws: Insane. Bonds: Attractive, Nature, Job, Adventurer. Occupation: Herbalist

Voice: Cold and demanding tone

Attributes [hide]

Five Shore, Male Tabaxi Commoner 9
Medium (5'6") Tabaxi, Neutral Evil (CR 9)
Armor Class 14
Hit Points 61 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 18 (+4)15 (+2) 15 (+2)11 (+0)
Skills Arcana +5, Nature +5
Senses Passive Perception 12
Languages Common, Auran, Infernal
Attacks Melee +5 / 3d4+2, Ranged +7 / 3d4+4, Grapple +4

Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gilthur Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and wears dull green sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed longbow, just in case. His skin is also unnaturally pale. His moppish golden hair is in a traditional bowl cut. His amber eyes are passionate and lively.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He served in the navy to pay for his family's outstanding loans. While he appears to be a normal Dwarf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Insane. Bonds: Military. Occupation: Spice Merchant

Voice: Farmer accent

Attributes [hide]

Gilthur Fallack, Male Dwarf Adept 5
Medium (3'11") Dwarf, Neutral Good (CR 5)
Armor Class 9
Hit Points 32 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 14 (+2)13 (+1) 11 (+0)13 (+1)
Skills Acrobatics +2, History +4
Senses Passive Perception 10
Languages Common, Dwarven, Elven
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 800 gp. Rose (70 gp).


Social Check DCs


Taklinn Ungart, Male Dwarf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears tight fitting clothing which further accentuates his frame. His moppish chestnut hair is in a traditional bowl cut. He wears crescent spectacles with a black brim.

Personality: Overbrimming with self-confidence, Taklinn isn't afraid of most anything. He has a strong dislike to people who do not believe in Dwarven unity. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Taklinn was born with his mother's beautiful face. Cursed with a spirit at a very young age, Taklinn has worked very hard to control his curse. He moves from town to town, unable to find a place to settle.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Impeccable, Fighting. Flaws: Disease. Bonds: Attractive, Nature, Immigrant. Occupation: Soapmaker

Voice: Soothing and warm

Attributes [hide]

Taklinn Ungart, Male Dwarf Warlock 7
Medium (4'0") Dwarf, Lawful Neutral (CR 7)
Armor Class 10
Hit Points 46 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 16 (+3)13 (+1) 17 (+3)12 (+1)
Skills Medicine +6, Religion +4
Senses Passive Perception 13
Languages Common, Dwarven, Elven
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: Just what you see.


Social Check DCs

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