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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Roland Staurheim, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing grey shirts, loose pants, and blazers most of the time. His hair is silver and curly. His gray eyes lackadaisically let the world flow into them.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He is the product a well kept family trust fund and as such has never really known need. Through the years after Roland was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Roland's mother didn't care for him much, and the feeling was mutual. He now mingles about in high society.

Motivation: A rival would like him out of the picture; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Antagonistic. Bonds: Attractive, Nature, Criminal record, Rich. Occupation: Spy

Voice: Mousy voice

Attributes [hide]

Roland Staurheim, Male Human Fighter 1
Medium (5'6") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 15 (+2)12 (+1) 16 (+3)13 (+1)
Skills Acrobatics +3, Athletics +1
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 70 gp. 4 Thunderstones.


Social Check DCs


Trym Melancon, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. His hair is cut close to his head. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He feeds upon the attention of others.

History: Trym hails from a village terrorized by dire rats. His childhood dream was to be a Stableman, but he was a colossal failure. After a long history of fighting, Trym and his spouse have recently divorced.

Motivation: Several ex partners dislike his way of doing things and want revenge; and to get a good night's sleep

Flaws: Insomniac, Antagonistic. Bonds: Attractive, Enemies. Occupation: Guard

Voice: Sighs a lot, exhausted

Attributes [hide]

Trym Melancon, Male Human Barbarian 1
Medium (6'0") Human, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 14 (+2)13 (+1) 12 (+1)15 (+2)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 200 sp.


Social Check DCs


Cloud Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears bulky blue painted plate armor. His fur is greying and his face has many wrinkles. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born to a criminal king-pin and mafia family In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He has decided he is irredeemable.

Ideals: Athletic, Entrepeneur. Flaws: Antagonistic, Impulsive. Bonds: Criminal record. Occupation: Spy

Voice: Tuts and clicks tongue

Attributes [hide]

Cloud Wind, Male Tabaxi Rogue 10
Medium (5'6") Tabaxi, Chaotic Evil (CR 10)
Armor Class 12
Hit Points 53 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 13 (+1)15 (+2) 13 (+1)16 (+3)
Skills Deception +7
Senses Passive Perception 11
Languages Common, Dwarven, Goblin
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +3

Possessions: 1700 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Richard Riley, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears bulky white painted plate armor, and is pretty ugly. His brown hair is lengthy. His eyes are likewise gray.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. A true patriot, Richard would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: When he was but 6 years old his parents immigrated from the west. He went to a religious school and was inspired by the priests there in charitable deeds. He moves from town to town, unable to find a place to settle.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Disciplined. Flaws: Ugly. Bonds: Military, Immigrant, Religious. Occupation: Gardener

Voice: Hard of hearing, loud

Attributes [hide]

Richard Riley, Male Human Commoner 2
Medium (6'3") Human, True Neutral (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 12 (+1)13 (+1) 15 (+2)12 (+1)
Skills Acrobatics +2, Investigation +3
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +3

Possessions: 220 gp. 4 Tanglefoot bags.


Social Check DCs

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