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NPC Generator

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Advanced [show]


Barendd Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He very much looks the part of a Soapmaker. His long blonde hair reaches down to his waist. He has gleaming, smiling amber eyes.

Personality: He is mildly Dwarf supremacist, though he does not identify as such. He is afraid of women and trembles around them

History: He was born at the edge of vast desert. Like his father and his brother before him, after school he went straight into learning to become a Soapmaker. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg

Ideals: Athletic. Flaws: Racist, Shy. Bonds: Job, Nature. Occupation: Soapmaker

Voice: Irish accent

Attributes [hide]

Barendd Daerdahk, Male Dwarf Commoner 10
Medium (4'1") Dwarf, True Neutral (CR 10)
Armor Class 11
Hit Points 50 (10d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 17 (+3)14 (+2) 9 (-1)12 (+1)
Skills Medicine +3, Performance +5
Senses Passive Perception 9
Languages Common, Dwarven, Ignan, Gnome
Attacks Melee +3 / 3d6-1, Ranged +5 / 3d6+1, Grapple +1

Possessions: 1800 gp. Sapphire pendant on gold chain (900 gp).


Social Check DCs


Vrondiss Umbyrphrael, Male Dragonborn [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he is wearing a tight brown one piece outfit complete with pants, hood, and a cape. His white crest is heavily combed to the right. His gold unseeing eyes seem to look past you.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he has comitted a past crime that haunts him to this day

Flaws: Disease, Shy. Bonds: Criminal record, Military. Occupation: Shoemaker

Voice: Laughs frequently while speaking

Attributes [hide]

Vrondiss Umbyrphrael, Male Dragonborn Expert 4
Medium (6'3") Dragonborn, Neutral Evil (CR 4)
Armor Class 12
Hit Points 13 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)15 (+2) 10 (+0)10 (+0) 10 (+0)14 (+2)
Skills Animal Handling +2, History +2
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +4

Possessions: 1 Minor magic item.


Social Check DCs


Hork Hackney, Male Half-Orc [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a red suit, blue shirt, and black tie, and carries scimitars. His hair is cut close to his head. He has gray eyes and a red hat with a blue feather.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: A powerful wizard made him what he is. He was taken from his home at a very young age. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is currently in port desperately looking for someone to get him out

Ideals: Fighting, Joker, Gifted. Bonds: Mentor, Slave. Occupation: Detective

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Hork Hackney, Male Half-Orc Bard 6
Medium (6'3") Half-Orc, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 32 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 13 (+1)14 (+2) 13 (+1)11 (+0)
Skills Arcana +5, Religion +5
Senses Passive Perception 11
Languages Common, Orc, Dwarven, Undercommon
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 2000 sp. Red-brown spinel (120 gp). Violet garnet (1600 gp). Alexandrite (1600 gp).


Social Check DCs


Reynard Copeland, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears tattered old clothes. His hair is greying and his face has many wrinkles. His eyes, though not visible through his cowl, are gray.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Reynard was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Banker. He struck the Banker job and began his own company from there.

Motivation: He desires power and/or immortality.

Ideals: Joker. Flaws: Ugly. Bonds: Adventurer, Poor, Job. Occupation: Banker

Voice: Soft and melodious

Attributes [hide]

Reynard Copeland, Male Human Paladin 11
Medium (5'2") Human, True Neutral (CR 11)
Armor Class 11
Hit Points 86 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)15 (+2) 14 (+2)14 (+2)
Skills History +6, Medicine +6
Senses Passive Perception 12
Languages Common, Aquan, Halfling
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: 2800 gp. Red garnet (160 gp). Aquamarine (1600 gp). Carnelian (50 gp). Violet garnet (1600 gp). Tiger eye turquoise (11 gp). 1 Minor magic item.


Social Check DCs

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