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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Vrondiss Skaarzborroosh, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a simple violet robe with blue stripes complete with hood. He is portly but not overly obese. He has dyed his greying gold crest a little too much giving a sharp gold color. His half smiles and red eyes are beguiling and draw you in.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He has all his life been fascinated with writing.

History: Born to a pair of adventurers, Vrondiss grew up listening to his father's many stories. He helped his father out around the business and became quite the natural. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To get a good night's sleep; and sabotage a competitor

Ideals: Artistic. Flaws: Insomniac. Bonds: Attractive, Adventurer, Job. Occupation: Baker

Voice: German accent

Attributes [hide]

Vrondiss Skaarzborroosh, Male Dragonborn Aristocrat 3
Medium (6'8") Dragonborn, Lawful Good (CR 3)
Armor Class 13
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 13 (+1)13 (+1) 15 (+2)15 (+2)
Skills Deception +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Krimmon Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He wears his auburn hair up. His brown eyes lackadaisically let the world flow into them.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: He was born to a criminal king-pin and mafia family He moved out west to avoid the crime he committed. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He has passion for adventuring and risk; and obtaining odd cultural halfling artifacts is his passion

Ideals: Fighting, Entrepeneur. Flaws: Shy. Bonds: Immigrant, Criminal record, Adventurer. Occupation: Ruler

Voice: Speaks like tongue is numb

Attributes [hide]

Krimmon Jamjar, Male Halfling Commoner 7
Small (3'2") Halfling, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 20 (7d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 10 (+0)13 (+1) 9 (-1)15 (+2)
Skills Intimidation +5, Nature +4
Senses Passive Perception 9
Languages Common, Halfling, Goblin
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 600 gp. Malachite (9 gp). Lapis lazuli (9 gp). Blue quartz (9 gp). Alexandrite (400 gp).


Social Check DCs


Cairn Fate, Male Tiefling [Permalink]

Personal [hide]

Description: 6'8" and muscular, this eastern man dresses like a well dressed Scribe does. He has wavy red hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Cairn is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Through the years after Cairn was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Cairn's mother didn't care for him much, and the feeling was mutual. He tends to his Scribe job now, and dutifully fulfills any obligations he has.

Motivation: He's repulsed by the PC.

Ideals: Athletic, Extrovert. Flaws: Antagonistic. Bonds: Job, Attractive. Occupation: Scribe

Voice: Dutch accent

Attributes [hide]

Cairn Fate, Male Tiefling Fighter 2
Medium (6'8") Tiefling, Chaotic Good (CR 2)
Armor Class 12
Hit Points 12 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 9 (-1)16 (+3) 12 (+1)15 (+2)
Skills Deception +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Undercommon, Goblin, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 10000 cp. 1 Half-Plate.


Social Check DCs


Rangrim Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: He is scrawny and has patchy brown stubble. He wears a weathered and beat up set of banded mail beneath an oversized tan coat. He has a hunchback. He wears his brown hair down. He wears round tiny glasses practically rammed into his face.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He was born to a criminal king-pin and mafia family A gypsy cursed him at a young age, leading to his ugly appearance. He has recently gotten a pet goose that steals things from people.

Motivation: Wants to have a good time and be beloved; and he feels that his past leaves him morally obligated to help

Ideals: Optimist, Logical. Flaws: Ugly. Bonds: Criminal record. Occupation: Tanner

Voice: Soothing and warm

Attributes [hide]

Rangrim Daerdahk, Male Dwarf Expert 2
Medium (4'5") Dwarf, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 17 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 19 (+4)12 (+1) 16 (+3)11 (+0)
Skills Intimidation +2, Investigation +3
Senses Passive Perception 13
Languages Common, Dwarven, Draconic
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1

Possessions: 1800 sp. Jasper (30 gp).


Social Check DCs

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