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NPC Generator

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Advanced [show]


Medrash Caavylteradyn, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized red coat. His attire stands in sharp contrast to his rapier, which is beautifully polished and possesses an ornate carving of a card on it. His scarlet crest is still thick. His fierce gold eyes like to dwell on things.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Medrash is combative with any and all who dare try his patience in the slightest.

History: He was born to a criminal king-pin and mafia family His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and regain custody of his daughter

Ideals: Optimist, Justice. Bonds: Criminal record, Family. Occupation: Miller

Voice: High pitched and raspy

Attributes [hide]

Medrash Caavylteradyn, Male Dragonborn Aristocrat 6
Medium (6'4") Dragonborn, Lawful Evil (CR 6)
Armor Class 12
Hit Points 34 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)14 (+2) 14 (+2)13 (+1)
Skills Insight +5, Investigation +5
Senses Passive Perception 12
Languages Common, Halfling, Goblin
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 8000 sp.


Social Check DCs


Azzakh Hashphronyxadyn, Male Dragonborn [Permalink]

Personal [hide]

Description: This western man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His clothes are grease stained in places. He has done his best to style his rusty crest to look like a famous performer. His face is scarred and worn.

Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He misses his home and complains about the freezing weather, even in summer.

History: Azzakh hails from a village terrorized by dire rats. A gypsy cursed him at a young age, leading to his ugly appearance. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Azzakh was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.

Motivation: Many dire rats want him driven away; and to reunite with his old friends

Flaws: Ugly. Bonds: Adventurer, Poor, Immigrant, Enemies. Occupation: Carpenter

Voice: Mousy voice

Attributes [hide]

Azzakh Hashphronyxadyn, Male Dragonborn Sorcerer 8
Medium (6'7") Dragonborn, Chaotic Neutral (CR 8)
Armor Class 12
Hit Points 45 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 17 (+3)15 (+2) 10 (+0)15 (+2)
Skills History +5, Intimidation +5
Senses Passive Perception 10
Languages Common, Gnome, Gnoll
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666530

Possessions: 1000 gp. 1 Minor magic item.


Social Check DCs


Dimble Nackle, Male Gnome [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His black hair is cut jaggedly and amateurishly. He has gleaming, smiling brown eyes.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Sold as a small child to a slaver, Dimble was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To settle down with his crush; and he's in love

Ideals: Philantrophist, Persistence. Flaws: Emotional. Bonds: Mentor, Has a crush. Occupation: Engraver

Voice: Jamaican accent

Attributes [hide]

Dimble Nackle, Male Gnome Monk 3
Small (3'5") Gnome, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 16 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 12 (+1)12 (+1) 15 (+2)12 (+1)
Skills Stealth +2, Survival +4
Senses Passive Perception 12
Languages Common, Gnome, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp. Amber (40 gp). Red garnet (40 gp). Silver pearl (40 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Naill Dalanthan, Male Elf [Permalink]

Personal [hide]

Description: He has a large brown mantle and cape that has been intricately interwoven into his black robe, and he perpetually has his hammer ready. He has done his best to style his auburn hair to look like a famous performer. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. Further he is a bit of a stoner and is frequently out of it.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. Brilliant and gifted he never wanted to apply himself. He got away from his former life and has fallen to alcoholism.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Fighting, Gifted. Flaws: Depressed, Addict. Bonds: Religious. Occupation: Fortune-teller

Voice: Aggressive tone

Attributes [hide]

Naill Dalanthan, Male Elf Monk 2
Medium (5'1") Elf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 10 (+0)18 (+4) 12 (+1)14 (+2)
Skills Perception +3, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Elven, Undercommon, Orc, Gnome, Abyssal
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: 110 gp.


Social Check DCs

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