Gorgûm Chatham, Male Half-Orc [Permalink]
Personal [hide]
Description: A man of a pale complexion, he is dressed in a clean black cloak covering his clean studded leather. He is bald on top and has large black tufts of hair around his ears. He has a dull look in his gray eyes.
Personality: Aggressive, abrasive, and angry, Gorgûm embodies much of what other species detest in the Half-Orcs. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Born in the west his family was never financially stable. A gypsy cursed him at a young age, leading to his ugly appearance. He has since lost track of the people in his past.
Motivation: His relatives are trying to arrange a marriage; and to reunite with his absent mother
Flaws: Ugly, Antagonistic. Bonds: In love, Poor, Family. Occupation: Slave Trader
Voice: Dark and ominous
Attributes [hide]
Medium (6'5") Half-Orc, Lawful Good (CR 7)
Armor Class 11
Hit Points 45 (7d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 13 (+1) | 12 (+1) | 11 (+0) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
Possessions: 70 pp. 1 Minor magic item. 1 Minor magic item.
Anselm Presley, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who is well dressed, constantly wearing a violet suit, grey shirt, and brown tie. He sports a flattop hair cut. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Sold as a small child to a slaver, Anselm was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a bastard sword and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is currently in port desperately looking for someone to get him out.
Flaws: Cynical. Bonds: Attractive, Slave, Mentor, Nature. Occupation: Fletcher
Voice: Indian accent
Attributes [hide]
Medium (5'7") Human, Lawful Neutral (CR 11)
Armor Class 14
Hit Points 28 (11d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 18 (+4) | 11 (+0) | 15 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Sylvan, Aquan
Attacks Melee +5 / 3d8+1, Ranged +8 / 3d8+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 6 | 6 | 6 | 6 | 4 |
Possessions: 2600 gp. Banded agate (5 gp). Golden yellow topaz (800 gp). Golden yellow topaz (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Paymon Harmony, Male Tiefling [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears light armors faded through time and improper care. He keeps his purple hair in a flapper bob. His thin eyebrows rest above his beady white eyes.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Paymon was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants to get laid; and he'd like to take his coworkers down a peg
Flaws: Ugly. Bonds: Poor, Job, Has a crush. Occupation: Fletcher
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'0") Tiefling, Chaotic Neutral (CR 13)
Armor Class 9
Hit Points 119 (13d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 8 (-1) | 18 (+4) | 17 (+3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 16
Languages Common, Elven, Terran, Giant
Attacks Melee +6 / 4d4+2, Ranged +3 / 4d4-1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 1 | 1 | 1 | 0 |
Possessions: 1000 gp. Fiery yellow corundum (1300 gp). Golden pearl (50 gp). Rhodochrosite (6 gp). Citrine (20 gp). 1 Medium magic item.
Garl Hamilton, Male Half-Orc [Permalink]
Personal [hide]
Description: This man wears bulky black painted plate armor. He is muscular with a powerful set of arms. His long white hair is drawn into a two foot long braid. He has brown eyes.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was born the only child of a wealthy merchant. He was an athlete and attended two major summer competitions. He never won. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He wants to meet his childhood hero; and balancing his hectic life and new actor responsibilities is difficult
Ideals: Joker, Entrepeneur, Athletic. Bonds: Adventurer, Job. Occupation: Actor
Voice: Boston accent
Attributes [hide]
Medium (6'1") Half-Orc, Chaotic Good (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 14 (+2) | 14 (+2) | 9 (-1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
Possessions: 100 gp.
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