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NPC Generator

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Advanced [show]


Roland Reid, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'3" has a big stupid grin on his face most of the time. He wears very tight pants and wife beaters, though occasionally he sports a tan coat. His long silver hair reaches down to his waist. His violet eyes peer out from beneath his Stetson tan hat.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born the only child of a wealthy merchant. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has been a successful dealer in antiques buying low and selling high.

Motivation: Find a way to reverse the transformation of his sister; and his spouse's relatives view him with great suspicion

Ideals: Optimist, Entrepeneur. Flaws: Shy, PTSD. Bonds: Family. Occupation: Carpenter

Voice: Mousy voice

Attributes [hide]

Roland Reid, Male Human Sorcerer 1
Medium (6'3") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)14 (+2) 12 (+1)12 (+1)
Skills Arcana +4, Intimidation +3
Senses Passive Perception 11
Languages Common, Goblin, Draconic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 200 sp. 1 Climber’s kit.


Social Check DCs


Quick In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a red shirt with thin pastel vertical stripes and black pants. His red fur is singed and shortened. His face is covered beneath a completely black helmet.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He believes the world needs to unite to get rid of drow once and for all.

History: He served in the navy to pay for his family's outstanding loans. When Quick reached his early adolescence his Tabaxi mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: Revenge.

Ideals: Justice. Flaws: Ugly. Bonds: Enemies, Military. Occupation: Healer

Voice: Soft and melodious

Attributes [hide]

Quick In the Wind, Male Tabaxi Bard 6
Medium (6'9") Tabaxi, Lawful Good (CR 6)
Armor Class 11
Hit Points 40 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 17 (+3)13 (+1) 11 (+0)17 (+3)
Skills Medicine +3
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 800 gp.


Social Check DCs


Ombul Stoutman, Male Halfling [Permalink]

Personal [hide]

Description: He is wearing a long, tan cloak. His auburn hair is smooth and relatively long. He tend to wears goggles to shield his eyes.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is skeptical of what others tell him and is slow to trust.

History: He was born in the south, but his parents moved at a very young age to the west. He found a children's book about a Halfling Barbarian who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Wants a kiss; and he wants to meet his childhood hero

Ideals: Passionate. Flaws: Shy. Bonds: Immigrant, Adventurer, Has a crush. Occupation: Sage

Voice: High pitched, excited

Attributes [hide]

Ombul Stoutman, Male Halfling Barbarian 4
Small (2'11") Halfling, True Neutral (CR 4)
Armor Class 13
Hit Points 46 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)14 (+2) 8 (-1)16 (+3)
Skills Deception +5, Intimidation +5
Senses Passive Perception 9
Languages Common, Halfling, Goblin, Gnoll
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 300 gp. Rhodochrosite (11 gp). Deep blue spinel (1100 gp). Golden yellow topaz (1100 gp).


Social Check DCs


Melech Moral, Male Tiefling [Permalink]

Personal [hide]

Description: He stands about 5'2" and wears a custom-built plate barding that's adorned with blue lining and desert motifs. His right leg appears badly burned and disfigured. His purple hair is knotted and matted. His face is covered beneath a completely black helmet.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born blind and as such lacked many opportunities for work. Through the years after Melech was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Melech's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Ideals: Joker. Flaws: Antagonistic, Disease. Occupation: Barkeep

Voice: Scandinavian accent

Attributes [hide]

Melech Moral, Male Tiefling Rogue 13
Medium (5'2") Tiefling, Lawful Evil (CR 13)
Armor Class 12
Hit Points 94 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)16 (+3) 14 (+2)11 (+0)
Skills Intimidation +4, Religion +7
Senses Passive Perception 12
Languages Common, Infernal, Celestial, Druidic
Attacks Melee +5 / 4d4+1, Ranged +6 / 4d4+2, Grapple +2

Possessions: 1000 pp. Tourmaline (120 gp). Moonstone (60 gp). Iolite (60 gp). Star rose quartz (60 gp). Jade (120 gp). Obsidian (12 gp). 1 Medium magic item.


Social Check DCs

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