Fragrant In Shadow, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has white fur. His green eyes dart from person to person to random spaces in the air.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He feels the way he acts is they only way to get by in the world.
Ideals: Fighting, Athletic, Impeccable, Logical, Entrepeneur. Occupation: Fisher
Voice: Sensual and smooth
Attributes [hide]
Medium (5'8") Tabaxi, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 31 (5d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 15 (+2) | 13 (+1) | 9 (-1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 5 | 3 | 2 |
Possessions: 300 gp. Banded agate (14 gp). Hematite (14 gp). Star ruby (1500 gp). Hematite (14 gp).
Sammal Severity, Male Tiefling [Permalink]
Personal [hide]
Description: He is a husky man, who has the majority of his body covered in plate. His blue hair is thinning but still full. His gold unseeing eyes seem to look past you.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is an amazing painter.
History: Gifted from a young age, Sammal studied abroad. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a Barrister soon after.
Motivation: Wants to open a new tavern.
Ideals: Gifted. Flaws: Disease, Sensitive. Bonds: Job. Occupation: Barrister
Voice: Stutters
Attributes [hide]
Medium (5'2") Tiefling, Neutral Good (CR 17)
Armor Class 9
Hit Points 95 (17d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 9 (-1) | 13 (+1) | 11 (+0) | 10 (+0) | 20 (+5) |
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 5d4+1, Ranged +5 / 5d4-1, Grapple +6
Possessions: 800 pp. Sard (20 gp). Jet (50 gp). Eye agate (10 gp). Silver pearl (50 gp). Golden pearl (50 gp). Chalcedony (20 gp). Onyx (20 gp). Star rose quartz (20 gp). Brown diamond (3000 gp). Rhodochrosite (10 gp). Deep blue spinel (400 gp). Black pearl (400 gp). Aquamarine (400 gp). White opal (1600 gp). Rhodochrosite (10 gp). Amethyst (50 gp). Blue star sapphire (1600 gp). Chrysoprase (20 gp). Violet garnet (400 gp). Eye agate (10 gp). Black pearl (400 gp). Freshwater pearl (10 gp). Peridot (20 gp). Black pearl (400 gp). Amethyst (50 gp). Star rose quartz (20 gp). Chrysoprase (20 gp). Amber (50 gp). Freshwater pearl (10 gp). Jasper (20 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Rurik Steelfist, Male Dwarf [Permalink]
Personal [hide]
Description: An older man who very much looks the part of a Weaver, he is not a threatening figure. His golden hair is matted, messy, and big. He has gleaming, smiling gray eyes.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He also is a firm believer in the manly ideal.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He worked as a nervous Weaver and found it very stressful. He then took over the family business and is one of the better Weaver for hire.
Motivation: Balancing his hectic life and new Weaver responsibilities is difficult; and he'd like to take his coworkers down a peg
Ideals: Disciplined. Flaws: Ugly, Impulsive, Disease. Bonds: Job. Occupation: Weaver
Voice: Soft and melodious
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 16 (2d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 14 (+2) | 16 (+3) | 15 (+2) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Aquan, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 80 pp. 1 Masterwork Artisan’s tools.
Ribbles Beren, Male Gnome [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His blonde hair is cut short with large spiked bangs in the front. He has a tattooed face.
Personality: Ribbles is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: When he was but 7 years old his parents immigrated from the west. He was an athlete and attended two major summer competitions. He never won. He moves from town to town, unable to find a place to settle.
Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Athletic, Extrovert. Flaws: Fearful. Bonds: Immigrant. Occupation: Laborer
Voice: Indian accent
Attributes [hide]
Small (3'4") Gnome, Lawful Good (CR 9)
Armor Class 14
Hit Points 67 (9d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 16 (+3) | 15 (+2) | 9 (-1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Gnome
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 1 | 0 |
Possessions: 7000 sp.
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