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NPC Generator

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Advanced [show]


Adelard Harrington, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is wearing the road beaten gear of a warrior. His red hair, when down, is lengthy. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: His tongue was cut out and he uses sign language. He is skeptical of what others tell him and is slow to trust.

History: Adelard was born with his mother's beautiful face. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has dedicated himself to building a better kind of golem.

Motivation: Meet up once more with his childhood friend.

Ideals: Fighting. Flaws: Disease, Shy. Bonds: Attractive, Adventurer. Occupation: Merchant

Voice: Speaks in third person

Attributes [hide]

Adelard Harrington, Male Human Wizard 1
Medium (5'9") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)10 (+0) 15 (+2)10 (+0)
Skills Perception +4, Persuasion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 600 sp. Red spinel (90 gp).


Social Check DCs


Zaffrab Garrick, Male Gnome [Permalink]

Personal [hide]

Description: This man likes to wear brown tank tops with yellow pants. He is muscular with a powerful set of arms. His hair is white and curly. His half smiles and green eyes are beguiling and draw you in.

Personality: Prone to second guessing himself, he comes off as nervous. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He got into the Mayor business at a young age. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Zaffrab grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Zaffrab. He has recently gotten a pet goose that steals things from people.

Motivation: He has comitted a past crime that haunts him to this day; and he has decided he is irredeemable

Ideals: Justice. Flaws: Shy. Bonds: Attractive, Job, Criminal record. Occupation: Mayor

Voice: Spits words with contempt

Attributes [hide]

Zaffrab Garrick, Male Gnome Warlock 12
Small (3'7") Gnome, True Neutral (CR 12)
Armor Class 10
Hit Points 88 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 16 (+3)10 (+0) 13 (+1)12 (+1)
Skills History +4, Survival +5
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 3d10+1, Ranged +3 / 3d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124

Possessions: 1000 gp. Moss agate (13 gp). Iolite (60 gp). Chalcedony (60 gp). Red garnet (110 gp). Fiery yellow corundum (1400 gp). Chalcedony (60 gp). Violet garnet (1500 gp). Jade (110 gp).


Social Check DCs


Bertram Morton, Male Human [Permalink]

Personal [hide]

Description: Standing 5'4", this man dresses well, wearing green shirts, loose pants, and blazers most of the time. His chestnut hair is thinning but still full. His half smiles and amber eyes are beguiling and draw you in.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Bertram reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has been saving his money to try and buy his sister's freedom.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Optimist, Logical. Bonds: Attractive, Military, Family. Occupation: Stableman

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Bertram Morton, Male Human Rogue 11
Medium (5'4") Human, Lawful Neutral (CR 11)
Armor Class 10
Hit Points 76 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 16 (+3)14 (+2) 11 (+0)15 (+2)
Skills Athletics +6, Perception +4
Senses Passive Perception 14
Languages Common, Draconic, Gnome
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +4

Possessions: 360 pp. Golden yellow topaz (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Fragrant Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He very much looks the part of a Scribe. He has wavy black fur. His hazel eyes are passionate and lively.

Personality: He is happy with his job as a Scribe. He turns his eye from what people do, preferring to live and let live. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Born to a Painter, his father struggled to pay the bills. Fragrant was born on a far western mountains where he grew up under the tutelage of his father, an expert Scribe. He hasn't been sleeping well lately.

Motivation: He wants nothing more than to rejoin the army; and further expansion of business

Flaws: Insomniac. Bonds: Job, Immigrant, Poor, Military. Occupation: Scribe

Voice: Pronounces O like U

Attributes [hide]

Fragrant Candle, Male Tabaxi Expert 9
Medium (6'9") Tabaxi, Neutral Evil (CR 9)
Armor Class 14
Hit Points 48 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 13 (+1)15 (+2) 8 (-1)16 (+3)
Skills Athletics +4, Perception +2
Senses Passive Perception 12
Languages Common, Abyssal, Goblin
Attacks Melee +4 / 3d4+1, Ranged +7 / 3d4+4, Grapple +4

Possessions: 190 pp. Tiger eye turquoise (7 gp). Lapis lazuli (7 gp). Fiery yellow corundum (1000 gp). Rose (80 gp). Golden yellow topaz (800 gp). Coral (120 gp). Golden yellow topaz (800 gp). Blue star sapphire (1000 gp).


Social Check DCs

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