Stannor Appleblossom, Male Halfling [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He is dressed in earthy colors with a white and blue handkerchief worn on his left side. His red hair is styled in orderly dreadlocks. He wears large thick round spectacles.
Personality: He acts crazy and hedonistic. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: He was born at the edge of vast desert. His father had invested heavily in several trade routes and wanted him to inherit them. Some 3 years later his spouse died after the birth of his daughter. Heartbroken, Stannor never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.
Motivation: Wishes to resurrect an old love; and he is greedy
Ideals: Optimist. Flaws: Ugly, Hedonist. Bonds: In love, Nature, Rich. Occupation: Engraver
Voice: Sensual and smooth
Attributes [hide]
Small (2'11") Halfling, Lawful Neutral (CR 6)
Armor Class 14
Hit Points 29 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 15 (+2) | 12 (+1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Halfling, Druidic
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 5 |
Possessions: 200 gp. 1 Minor magic item.
Arumawann Musgraben, Male Gnome [Permalink]
Personal [hide]
Description: He wears a simple burlap shirt and baggy pants. He conceals his greataxe with his veritable burlap sack of a shirt. He is portly but not overly obese. He wears a wide-brimmed hat to cover his moderate length golden hair. His eyes are likewise hazel. His teeth are white and perfect.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was born in the north. Like his father and his sister before him, after school he went straight into learning to become a Carpenter. He now owns his own business.
Motivation: He desires power and/or immortality; and balancing his hectic life and new carpenter responsibilities is difficult
Ideals: Joker. Bonds: Attractive, Adventurer, Immigrant, Job. Occupation: Carpenter
Voice: Speaks in third person
Attributes [hide]
Small (3'5") Gnome, Neutral Good (CR 2)
Armor Class 13
Hit Points 14 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 14 (+2) | 13 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Infernal
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: Just what you see.
Drogo Beitz, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is very fat, and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His brown hair and beard is wavy and long. His eyes are violet and he is always smoking a pipe.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is a bit of a xeno-phobe, disliking non-Half-Elves.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When Drogo reached his early adolescence his Half-Elf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world
Ideals: Gifted, Impeccable. Flaws: Ugly, Shy, Racist. Bonds: Military. Occupation: Miller
Voice: Spanish accent
Attributes [hide]
Medium (4'9") Half-Elf, Lawful Neutral (CR 12)
Armor Class 10
Hit Points 69 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 16 (+3) | 14 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Infernal
Attacks Melee +5 / 3d10+1, Ranged +4 / 3d10+0, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 6 |
Possessions: 1000 gp. Citrine (40 gp). Rhodochrosite (13 gp). Star ruby (700 gp). Emerald (700 gp). Coral (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Travok Ungart, Male Dwarf [Permalink]
Personal [hide]
Description: This northern man wears a well pressed and immaculate suit (or dress). His clothes are grease stained in places. He has no hair. He has amber eyes and a grey hat with a pastel feather.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Dwarves in the north were limited. He left for the north, certain he would find work there.
Motivation: He feels kind of lost in life.
Ideals: Opinionated. Flaws: Ugly, Depressed. Bonds: Poor, Immigrant. Occupation: Carter
Voice: Creaky witch voice
Attributes [hide]
Medium (4'1") Dwarf, Neutral Good (CR 2)
Armor Class 13
Hit Points 13 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 13 (+1) | 10 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
Possessions: 1700 sp. 1 Masterwork Common Melee.
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