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NPC Generator

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Advanced [show]


Tricking Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: 5'4" and muscular, this western man wears a simple burlap shirt and baggy pants. He conceals his warhammer with his veritable burlap sack of a shirt. His fur is short and white. His eyes, though not visible through his cowl, are yellow.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Tabaxi in existence. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born in a small island village. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Stableman. He's also a talented Unemployed, but doesn't like to broadcast it.

Motivation: He is unsatisfied with his job.

Ideals: Athletic, Justice. Bonds: Religious, Nature, Job. Occupation: Stableman

Voice: Speaks with squeezed throat

Attributes [hide]

Tricking Wind, Male Tabaxi Wizard 2
Medium (5'4") Tabaxi, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)16 (+3) 10 (+0)13 (+1)
Skills Deception +3, Nature +5
Senses Passive Perception 10
Languages Common, Auran, Draconic, Druidic
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134200000

Possessions: 10000 cp.


Social Check DCs


Azdûsh Riley, Male Half-Orc [Permalink]

Personal [hide]

Description: He is typically in his Beggar uniform. He is portly but not overly obese. His silver hair is braided into rings. His brown eyes are slightly larger than normal.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He invites people to come help in his community garden.

History: Azdûsh was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Through the years after Azdûsh was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Azdûsh's mother didn't care for him much, and the feeling was mutual. He now spends his time doing works of charity.

Motivation: Further expansion of business; and balancing his hectic life and new beggar responsibilities is difficult

Ideals: Philantrophist. Flaws: Mundane, Antagonistic. Bonds: Job, Poor. Occupation: Beggar

Voice: Timid voice

Attributes [hide]

Azdûsh Riley, Male Half-Orc Aristocrat 6
Medium (5'1") Half-Orc, Neutral Evil (CR 6)
Armor Class 12
Hit Points 30 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 13 (+1)16 (+3) 13 (+1)14 (+2)
Skills Acrobatics +5, Medicine +4
Senses Passive Perception 11
Languages Common, Orc, Elven, Draconic, Celestial
Attacks Melee +7 / 2d6+4, Ranged +5 / 2d6+2, Grapple +4

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Frederick Alton, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His brown hair is kept up in a ponytail inside a wide-brimmed hat. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: He has always had a great fascination with Human culture. He is lazy and tries to find solutions quickly.

History: A powerful necromancer made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Human compassion; and wants to work out more often

Ideals: Athletic. Flaws: Ugly, Racist, Lazy. Bonds: Mentor. Occupation: Tailor

Voice: Mousy voice

Attributes [hide]

Frederick Alton, Male Human Aristocrat 2
Medium (6'5") Human, Neutral Evil (CR 2)
Armor Class 12
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 10 (+0)8 (-1) 13 (+1)18 (+4)
Skills History +1, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 330 gp. Brass mug with jade inlays (300 gp). Brass mug with jade inlays (300 gp).


Social Check DCs


Ar-Kaius Alston, Male Half-Orc [Permalink]

Personal [hide]

Description: A 6'5" eastern man, he does not wear sleeves and tends to eschew shirts when he can avoid it. His tied-back hair is brown. His eyes are brown and catlike.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born to a poor family in the city he treasured whatever gifts he got. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Scribe work with an outfit from a few towns over. Scribe work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has worked as a Scribe like his father before him.

Motivation: Several ex partners dislike his way of doing things and want revenge; and expand his business

Flaws: Sensitive. Bonds: Adventurer, Poor, Job, Enemies. Occupation: Scribe

Voice: Sighs a lot, exhausted

Attributes [hide]

Ar-Kaius Alston, Male Half-Orc Monk 2
Medium (6'5") Half-Orc, Lawful Neutral (CR 2)
Armor Class 14
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 14 (+2)10 (+0) 9 (-1)16 (+3)
Skills Deception +5, Perception +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +6 / 1d6+4, Grapple +4

Possessions: 1500 sp. Freshwater pearl (15 gp). 1 Banded mail.


Social Check DCs

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